Osakekeinottelijoita ratsuna.. Jei..Kelpo kirjoitti: There will be a stag rider....cause giant stags will be monstrous
mount for heroes!!Nice idea!
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Mukava armeija tulossa Kelpon lähettämän viestin perusteella..
Osakekeinottelijoita ratsuna.. Jei..Kelpo kirjoitti: There will be a stag rider....cause giant stags will be monstrous
mount for heroes!!Nice idea!
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first of... new magic lore...
still has tree singing but this is free kind of like drain magic for high elves..
then they have a magic bow spell that is just a magic missile D6 st 4 armour peiring attacks
a summoning dryads spell cast on a chosen level summon X many dryads within 12 inches.. absolutely awesome stuff
misguide can effectivley "teleport" unis from one wood to another...
cant really remember the others only vaguely..
oh assault of stone is back.. 13+ to cast and you can drop a hill on an enemy (i can beleive they brought this spell back but i cant complain ill be playing them XP ) every model in the unit takes an iniative test or are crushed
the new treeman hero has regeneration and 7 wounds.. OMG this guy is hardcore at 456 pts better be worth it
heroes and lords can take a thrown weapon (glaives) for 10 pts a hero or 15 a lord and does +1 s and is armour peircing 8 inch range
the new glade riders models are riding on wolves which is cool but will probably cause problems with the blizzard team's copyright.. not sure... but THEY ARE SOME DAMN FINE MODELS undead will want to use these suckers as direwolves
a new magic banner allows units to cast treesing powerlevel 3.. handy stuff for a meek 30pts
the new glaive launcher is incredible, I never thought i'd see the day woodelves got a warmachine but hey, they have changed alot with the newer incarnation especially that they leave the woods regularly for HUNTS. this baby does D6 str 5 hits on a unit within 24" the on a 4+ hits another unit within 6" of the original target and within range for another D6 attacks at St 4, then on a 5+ hits another unit at D6 st 3 hits then carries on again on a D6 for D6 str 2 hits... i hope theese are hittin knoblars cause they wont kill much but hey who knows your luck..
the new dryad missile aspect is weak but handy if you are looking for options inbetween walking around the table and combat.. though they only get a thrown weapon attack at St 3 range 12" bs 2... but hey option are options...
as well as magical banners in the arm,y there are magic horns which can only be given to a "tune keeper" in a wardancer unit.
warhawk riders will now work sort of like pegasus knights with 3 wounds each and the option to take a lance instead of a long bow making them str 6 due to the combined stat line
the army as a whole can take a bow upgrade called "arrows of the willow whistle" for 1 pt per bow armed model and cause panic test in any unit suffering casualties from it on a 4+
1 unit of glade gaurd can be promoted to a special choice with the option to take heavy armour as well as replace their weapons with a great weapon. the unit gains killing blow and some new rule called eternal hatred.. great stuff this is the most unique unit i've ever seen
the new dragon can take armour of life for 50 pts and gains regeneration... this is to much for me.. but hey cant complain
Lords
1. Wood elf highborn=old forest lord
2. Archmage
3. Anchient treemen (lord+rare, can shoot after march at 6" as grapeshot). Move=5. Other stats as Green Dragon, exept Ld 9 and Int 2. Stubborn.
Heroes
Noble\mage\driad hero (level 1 mage)
Core
driads\glade riders\glade guardians\eternal guard (special if no highborn)
Special
wardancers\ warhawks \ wild hunt (powerful version of riders) \ analog of 40mm monsters (rank and file, 65 points per one)
Rare
Eagles\Treemen\waywatchers
A lot of special rules such as Courts (ability to ride unicorns\stags\be wardansers), sprites (something like gnoblars mixed with virtues).
New background. Main theme - Wild Hunt in all gothic glory.
Arch mage know beast\life\Athel Loren lore
Treemanlord can cast 2 tree singing as bounds
Treeman only one.
New lore:
1. Tree singinig: move wood\d6 s5 in wood.
2. Magiñ missile 6+, s4 (or s5 if near wood)
3. regenerate on caster\unit
4. Unit can't be harm by non-magic shooting
5. Dunno, can't remember.
6. Analog of Orcs 6th spell from little waagh
No more hunting spear. A lot of strange wards (such as 4+ if within 6" of wood), arrows, bad magic weapons (new spirit sword working as Mind War exept both ways).
Forest spirits; treemans, driads, branchweaver (driad hero), 40mm monsters. 5+ daemonic ward, fear. Elf can't join.
Waywatchers:
killing blow by shooting
-1 to hit with shooting
scouts, scirmish, could deploy as earlier
no more LOS 4" in woods (iirc)
24 per model
Wardancers:
as earlier, no more unbrekable dance but 4+ ward dance. +1S on charge
No banners and musicians for driads and dancers.
Glade guardians: 1:1 ratio, no less
Eternal guard:
12 points, 5+ armor, 2 weap + second rank with spears.
Treeman; no more special attack
Tree-kin
M=5 T=5 S=5 I=2 As=4+ 3-12 per unit.
Lethal shot: waywatchers and heroes with this ability has KB with non-magic arrows.
The most expensive sprite: 50 points, model causes terror
warhawk riders:
40 points
1 A from hawk=S3, 1 from rider S3+spear. 6+ armor, T=3, 2 W, flying cavalry
glade guardians
10+, 12 points, longbow with S4 at short range. Rank-and-file, per each unit you can take skirmish\scout with normal longbows.
I'm not sure if all this is correct, but most of it seems consistent with previous rumours.
Tiedot näyttäisivät ainakin ihan hatusta heitetyiltä, nyt kun tietää sunnilleen mitä on tulossa. Kamalaa skeidaa paikoitellen.clutch kirjoitti:En haluais olla ilonpilaaja, mutta tuo ensimmäinen lainaus ei ainakaan pidä paikkaansa. Sen postasi Waystoneen joku idiootti, joka oli keksinyt kaiken omastapäästä.
High elf spearmen?Eternal guard:
12 points, 5+ armor, 2 weap + second rank with spears.
1. Tree singinig: move wood\d6 s5 in wood.
hawkeye kirjoitti:Hahahah, naurettavaa. Menisikö GW:ltä muka jotain 1 tai enemmän vuotta uuden welffi armeijan pelitestauksessa, ja tulos olisi tämä? Ei oikeasti, taika joka antaa yksikölle regneraation? Eihän tuossa olisi mitään järkeä. Koko pelistähän menisi huvi jos näin ylivoimaista ilmestyisi. Turnauksissa kiellettäisiin welffit.Aika harhassa ne jotkut elää
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S4 nuolet bs4:lla kuulostavat minusta kyllä ihan tarpeeksi tehokkailta, varsinkin kun maksavat saman verran kun helf archerit(korostaa näiden ylihintaisuutta kyllä aika huolella).Rune kirjoitti:[
Vaikka, no, varsinaista taistelutehoa ei näytä löytyvän muualta kuin waywatchereiden killing blow nuolista ja Tree-kineista.
...silti!
The Waystone kirjoitti:Hiho.
On April Fools day, on the Lizardman forum "The Pyramid Vault", a thread was posted with several rather amusing claims in it. None of them were true, and were all part of an April Fools joke. I took it upon myself to spread these around the internet, as they were rather funny and I figured no one would actually believe them, it being April Fools Day and all. However, they seems to have spread much farther than I expected, and it keeps popping up. People now believe it when they see it, as they don't think it's an April Fools day joke for obvious reasons.
Quercia has asked me to clarify the truth about it. Here's a link to the complete post: http://s8.invisionfree.com/TheWaystone/ ... wtopic=370
Here's the part that concerns us the most:
QUOTEThe rumor mill has been revolving again with even more news. Actually a lot of this is confirmed. I just got back from Games Day 05.
First, the wood elves. It has been confirmed that their waywatches will receive killing blow with their bows. Not only this but they have a BS of 5 and they each may fire twice, yes twice in a turn. These guys are going to be the bane of several armies. Knights will drop like flies. Their ogre sized treemen are going to supposedly have a 5+ ward save for the aura of mother nature or something like that. Their amour save is reduced to a 5+ though. They still will have a special attack but no longer near as powerful. They will encourage thorns to come up out of the ground instead of their normal three attacks. It counts as a Father of the Thorn spell for each treeman in base contact, only you can’t dispel it and they can’t target specific models with it unless it is a single model.
NONE OF THIS IS TRUE. IT'S ALL A JOKE. DO NOT BELIEVE ANY OF IT.
There are no Killing Blow arrows or Space Skaven confermed, or even hinted at. Sorry to anyone who believed me, I didn't think it would spread as far as it has.
Thank you.
Woodpecker