- Line of Sight (LOS)
Of course, terrain and other units can still get
in the way and hide targets that are in your
unit’s arc of sight. To determine whether
your unit can actually see a target that is in
its arc of sight, follow the rules below.
Unit Height
Each unit has a height assigned according to its type:
Unit Type Height- Infantry 1
Large Infantry 2
Cavalry 2
Large Cavalry 3
Monsters 4
War Engines 1
To determine line of sight, draw an
imaginary straight line from the from the
unit leader point to any point of its target’s
base. If this imaginary line passes over no
other unit’s base or terrain features, then
line of sight is not blocked.
If either your unit or the target unit are
taller than any other units or terrain in the
way, then line of sight is not blocked. If
any units or terrain in the way are the same
height or taller than both your unit and the
target unit, then line of sight is blocked. - Infantry 1
Ja :
- Terrain and Line of Sight
Terrain Height
Heights of all terrain features should be agreed
before the game. As a rough guideline, a piece of
terrain has one level of height for each inch of
actual physical height, so a 2" high wall would
be height 2 for example. See below for some
example pieces of terrain and their designations.
Obstacles are height 1 for determining cover, but
never block Line of Sight.
Drawing Line of Sight
When working out Line of Sight, terrain blocks
LOS to any units behind in the same way as a
unit of the same height. For example, a height
2 or higher wall will block LOS between two
height 2 units.
Some pieces of terrain, such as rivers and ponds,
will be completely flat and never block Line of
Sight. As always, these should be agreed with
your opponent before the game.