Mun Kapteeni Rainhawk
Lähetetty: Pe 17.10.2003 19:42
Mun tekemä charru. Vähän halpa, mutta sellasena minä sen tykkään pitää. Onko ylivoimainen pisteihin verrattuna vai pitäisikö olla jotain lisäksi vielä?
CAPTAIN RAINHAWK
An Imperial Guard army of 1,500 points or more may include Captain Rainhawk. Captain Raihawk is an independent character and he may join squads if he desires, you also can take a command squad for him.. If you take him he counts as one of the HQ choices for the army. He must be used exactly as described below, and may not be given any additional equipment.
Pts WS BS S T W I A Ld Sv
110 5 4 3(4) 3 3 4 3 10 4+(I 5+)
Wargear: Sword of Valor, bolt pistol, Redactor Field, Macharian cross, frag & krak grenades.
SPECIAL RULES
Sword of Valor: This sword presents excellent crafts work and was gifted to Rainhawk from his actions during the siege to Cadia. It is a master-crafted power sword and hits at Sterght 4 (this is included in the profile above). It also counts as a trademark item.
Hawk Strike: Captain Rainhawk has always led the from the front and he utilizes art of close quarter combat. If there is an assault occurring within 12” of Rainhawk at the start of the Imperial Guard player’s turn and he is not in combat, he must immediately move toward the nearest combat in his Movement phase and assault the enemy models in that combat if at all possible. He can make a allocated hit with ONE enemy model in base contact and so always wounds at 3+ at the first base contact attack of that turn. However, when Rainhawk charges into an assault, he inspires such feats of heroism in his men that all Imperial Guard models in that combat benefit from +1 attack for that round only. This benefit includes Rainhawk himself.
Iron Discipline: See page 56 at Codex: Imperial Guard for rules.
Fearless: Rainhawk is totally fearless and never has to take Morale or Pinning tests. He confers this ability to any unit he joins.
Leader: Any Imperial Guard squad within 12” of Captain Rainhawk may use his leadership value for all Morale and Pinning tests.
Joo että tommonen juippi.
CAPTAIN RAINHAWK
An Imperial Guard army of 1,500 points or more may include Captain Rainhawk. Captain Raihawk is an independent character and he may join squads if he desires, you also can take a command squad for him.. If you take him he counts as one of the HQ choices for the army. He must be used exactly as described below, and may not be given any additional equipment.
Pts WS BS S T W I A Ld Sv
110 5 4 3(4) 3 3 4 3 10 4+(I 5+)
Wargear: Sword of Valor, bolt pistol, Redactor Field, Macharian cross, frag & krak grenades.
SPECIAL RULES
Sword of Valor: This sword presents excellent crafts work and was gifted to Rainhawk from his actions during the siege to Cadia. It is a master-crafted power sword and hits at Sterght 4 (this is included in the profile above). It also counts as a trademark item.
Hawk Strike: Captain Rainhawk has always led the from the front and he utilizes art of close quarter combat. If there is an assault occurring within 12” of Rainhawk at the start of the Imperial Guard player’s turn and he is not in combat, he must immediately move toward the nearest combat in his Movement phase and assault the enemy models in that combat if at all possible. He can make a allocated hit with ONE enemy model in base contact and so always wounds at 3+ at the first base contact attack of that turn. However, when Rainhawk charges into an assault, he inspires such feats of heroism in his men that all Imperial Guard models in that combat benefit from +1 attack for that round only. This benefit includes Rainhawk himself.
Iron Discipline: See page 56 at Codex: Imperial Guard for rules.
Fearless: Rainhawk is totally fearless and never has to take Morale or Pinning tests. He confers this ability to any unit he joins.
Leader: Any Imperial Guard squad within 12” of Captain Rainhawk may use his leadership value for all Morale and Pinning tests.
Joo että tommonen juippi.