Ork clan rules
Lähetetty: To 15.01.2004 19:04
Napattu Portentista
I just received my American copy of WD 289 and the Clanz rules are in there. Basically there are:
Core Units - these are units you'd find in the army and you must take these as your compulsary troops choice
Common Units - which may be units normally limited but aren't anymore
Rare units - these units are now 0-1 or just 0 if they're normally 0-1
Clan Warboss upgrades- these may be upgrades your warboss has to take
Clan Boss Upgrades - these are usually special unit upgrades
A very interesting list I'm still looking it over to figure out what it means but you need every Ork list (main codex, kult of speed, and feral orks) to play it. I have tons of Orks sitting around and now need to figure out some Clan ideas. There's also decent background but of course not enough to make this old player happy (man I love my original Rogue Trader Ork books).
I don't want to say too much and give specifics out but it's pretty col for those of us who remember Clanz and hopefully this will spark some Ork interest. 6 pages total. Overall the new issue is great with Bretonian stuff, a great Emperor's Childrens army, Iron Hands and lots more.
Bad Moons must have Flash Gitz, and can take 3 Battlewagons. Their Warboss gets a free mega blasta but must buy 40 addition points of wargear. They don't have a lot of Stormboyz, Slugga Boyz, or Skarboyz. Instead of Nobs, their Troop selections can buy either a Mekboy or a Mad Doc.
Blood Axes must have Kommandos. They can have up to 3 Looted vehicles. They won't have many Stormboyz, Trukk Boyz, or Battlewagons. If the Warboss & his mob are less than 12 models they can loot an additional Chimera. Their Troops can upgrade to Mek Boy or Mad Dok instead of a Nob.
Deathskulls must have Lootas. They can have up to 3 looted vehicles. They won't have a lot of Skarboyz, Kommandos, or Flash Gitz. The Warboss must have a cybork body, and the Troop selections can have a Mek Boy instead of a Nob.
Goffs must have Skarboyz and will have a lot of Stikk Bommaz. They are going to lack Kommandos, Trukk Boyz, Warbuggies/traks, Warbikes, Lootaz, and Looted Vehicles. The Warboss has Big Horns and the retinue has to have a Waaaaagh! Banner.
Snakebites must have Huntas. They have access to lots of Boarboyz and Madboyz. They will not field many Big Gunz, Dreadnoughts, Stormboyz, or Flash Gitz. The Warboss may have a cyboar.
Evil Sunz will have Warbikes. They can have up to 3 Battlewagonz. They will not have many Grots, Skarboyz, Dreadnoughts, Killa Kanz, Lootaz, Big Gunz, or Kommandos. The Warboss may buy a bike. The Troop selections may upgrade to a Mek Boy with Kustom Force Field instead of a Nob