Toinen Samurai armeija
Lähetetty: Ti 11.01.2005 19:07
Jumankauta juu nääs päivää, tässähän olisi toi asur.org:ssa ja druchii.net:ssä ja muutamassa muussa paikkaa nähty lista, en sitten halua mitenkään kiilata tuon SirKaarlon listaa, mut tässä ois mun versio.
-------------------------------------------------------------------------------------
Weapon notes:
Katana/Ninjato: Hand weapon
Nodachi: +2 strenght, cannot be used From horseback, requires two hands
Yari: Spear
Naginata:+1 strenght, requires two hands
Shuriken: Throwing stars
Kusari-Gama: Instead of wounding, user may try to knock his opponent down. If he succees, opponent cannot attack next turn. Ninja only!
-------------------------------------------------------------------------------------
Lords:
General
120 pts
M4 WS6 BS5 S4 T4 W3 I7 A4 Ld9
Equipment: Katana, heavy armor
Options:
*May choose either nodachi (+6 pts), additional katana (+4 pts), naginata (+6 pts) or yari (+3 pts).
*May have Longbow (+3 pt) or a Handgun (+6 pts).
*May purchase 100 points of calligraphies and samurai special abilities.
*May have a warhorse (+15 points), wich can be barded (+6 pts).
Supreme Yamabushi
180 points
M4 WS3 S3 T3 W3 I4 A1 Ld8
Equipment: Naginata
Magic: may use Life, Shadow or Beast magic. Supreme Yamabushi is level 3 wizard.
*Can be upgraded to level 4 wizard for 35 pts.
*May have nodachi for (+6 pts).
*May have a warhorse (+15 pts), wich can be barded (+6 pts).
*May have 100 points of calligraphies
Heroes:
Warlord
60 points
M4 WS5 BS5 S4 T4 W2 I6 A3 Ld8
Equipment: Katana, heavy armor
*May choose either nodachi (+6 pts), additional katana (+4 pts), naginata (+6 pts) or yari (+3 pts).
*May have Longbow (+10 pts) or a Handgun (+10 pts).
*May have a warhorse (+10 pts), wich can be barded (+4 pts).
*May purchase 50 points of calligraphies and have samurai special abilities.
Ninja Jonin
105 points
M4 WS6 BS6 S4 T4 W2 I7 A3 Ld8
Equipment: Ninjato, shurikens and light armour
Special rules: Killing blow, scout, and poisoned attacks. Cannot be army general.
Hide: Ninja can be deployed in single terrain feature such as house, tree bush or something you nominate as suitable hiding place.
They can jump out of their hide in any of players own turns in movement. After revealed, they move 2" out of their hiding place. they may not move any more in that turn.
Options:
*May have kusari-gama for +4 points
*May have additional ninjato for+4 points
*May purchase 70 points of Weapon Calligraphies and Samurai Special Abilities.
Yamabushi
65 points
M4 WS3 BS3 S3 T3 W2 I4 A1 Ld8
Equipment: Naginata
Magic: may use Life, Shadow or Beast magic. Yamabushi is level 1 wizard.
*Can be upgraded to level 2 wizard for 40 pts.
*Can have 50 points of calligraphies
Core:
Ashigaru
6 points/model
Ashigaru M4 WS3 BS3 S3 T3 W1 I3 A1 Ld6
Hirasamurai M4 WS3 BS3 S3 T3 W1 I3 A2 Ld6
Unit size: 10+
Equipment:Yari, Hand weapon, light armour
Options:
*May swap its Yaris for Naginatas at no additional cost.
*May have Longbows (+4 pts).
*Promote one ashigaru to Musician for +5 pt.
*Promote one model to Standard Bearer for +10 pts.
*Promote one ashigaru to Hirasamurai for +10pt.
Ashigaru Archers
7 points/model
Archer M4 WS3 BS3 S3 T3 W1 I3 A1 Ld6
Marksman M4 WS3 BS4 S3 T3 W1 I3 A1 Ld6
Unit Size: 10+
Equipment: Katana and Longbow
Options:
*May have light armour (+1 pt)
*Promote one Archer to Musician for +5 pts.
*Promote one Archer to Standard Bearer for +10 pts.
*Promote one Archer to Marksman for +5 pts.
Samurai
11 points/model
Samurai M4 WS4 BS4 S3 T3 W1 A1 I4 A1 Ld8
Province lord M4 WS4 BS4 S3 T3 W1 A1 I4 A2 Ld8
Unit Size: 10+
Equipment: Yari, katana and Light Armour
Options:
*May swap its Yaris for Naginatas for no additional cost.
*May have Longbows (+5 pts).
*Promote one samurai to musician for +6 points.
*Promote one samurai to standard bearer for +12 points per model.
*Promote one samurai to Province Lord for +12 points per model.
*Unit may have a calligraph standard costing totally 50 points.
Light/Scout Cavalry
15 points/ model
Rider M4 WS4 BS4 S3 T3 W1 I4 A1 Ld7
Champion M4 WS4 BS4 S3 T3 W1 I4 A2 Ld7
Warhorse M8 WS3 BS0 S3 T3 W1 I3 A1 Ld5
Unit Size: 5+
Equipment: Light armour, Katana, Yari.
Options:
*May swap Yari for Longbow (+4 pts).
*Upgrade one rider to musician for +6 points.
*Upgrade one rider to standard bearer for +12 points.
*Upgrade one rider to Champion for +12 points.
Special rule: Fast cavalry
Special:
Elite Samurai
14 points per model
Samurai M4 WS5 BS4 S4 T3 W1 A1 I4 A1 Ld8
Province lord M4 WS5 BS4 S4 T3 W1 A1 I4 A2 Ld8
Warhorse M7 WS3 BS0 S3 T3 W1 A1 I3 A1 Ld5
Unit Size: 10+
Equipment: Yari, katana and Heavy Armour
Options:
*May swap its Yaris for Naginatas at no additional cost.
*May have Longbows for +5 pt/model.
*Promote one samurai to Musician for +7 points.
*Promote one samurai to Standard Bearer for +14 points per model.
*Promote one samurai to Province Lord for +14 points per model.
*Unit may have a calligraph standard costing totally 60 points.
Special Rules: Fast Cavalry if mounted
0-1 Ninjas
14 points/model
Genin M5 WS4 BS5 S3 T3 W1 I5 A1 Ld7
Chunin M5 WS4 BS5 S3 T3 W1 I5 A2 Ld7
Unit Size: 6+
Equipment: Two Ninjatos, Shurikens, Light armour.
Special Rules: Scouts, Skirmishers.
Options:
*May have poisoned Ninjatos for +4 pt/model
*May have kusari-gama for +4 points per model
*Upgrade one ninja to chunin for +12 points
Special Rule: Shuriken Training: Ninjas can use Shurikens as x2 multiple shots (meaning they can throw 1 star without modifiers, or 2 stars with a -1 to hit modifier)
Yoyimbos (Bodyguard)
15 points/model
Yoyimbo M4 WS5 BS3 S3 T4 W1 I4 A1 Ld8
Master M4 WS5 BS3 S3 T4 W1 I4 A1 Ld8
Unit Size. 10+
Equipment: Nodachi and heavy armour
Options:
* May have Bows (+4 pts)
Special rules:
Bodyguard:
Yoyimbo's special rule allows them to act as body guards of your characters. To act like this, protected character must be placed in midrank of unit. All hits targeted to character are taken by ronins. All normal rules for characters in units still apply.
Note! You don't have to protect your characters, you may wield yoyimbo as normal. They are also stubborn.
0-1 Hangunners
10 points per model
Gunner M4 WS3 BS4 S3 T3 W1 I3 A1 Ld6
Matchlockhist M4 WS3 BS5 S3 T3 W1 I3 A1 Ld6
Unit Size: 10+
Equipment: Katana and Handgun.
Options:
*May have light armour (+1 pt).
*Promote one ashigaru to musician for +6 pts.
*Promote one model to standard bearer +12 pts.
*Promote one ashigaru to Matchlockhist for +6 pts.
Rare:
Tengu
18 points per model
Tengu M5 WS4 BS0 S4 T3 W1 I4 A1 Ld6
Unit size: 5-15
Equipment: Fists & feet (counts as two hand weapons).
Special rules: Immune to psychology, Flying unit, skirmishers, scouts.
Inmense Reflexes: Their great reflexes grant Tengus a 6+ Ward save
-------------------------------------------------------------------------------------
Sitä on sitten tuolla asurissa pari kertaa editoitu, kiitokset Prince Imladrikille.
ModEdit: Otsikosta karsittu turhat huutelut. Ihmiset kommentoivat, jos heitä aihe kiinnostaa ilman erillistä mainontaa. Iceman
-------------------------------------------------------------------------------------
Weapon notes:
Katana/Ninjato: Hand weapon
Nodachi: +2 strenght, cannot be used From horseback, requires two hands
Yari: Spear
Naginata:+1 strenght, requires two hands
Shuriken: Throwing stars
Kusari-Gama: Instead of wounding, user may try to knock his opponent down. If he succees, opponent cannot attack next turn. Ninja only!
-------------------------------------------------------------------------------------
Lords:
General
120 pts
M4 WS6 BS5 S4 T4 W3 I7 A4 Ld9
Equipment: Katana, heavy armor
Options:
*May choose either nodachi (+6 pts), additional katana (+4 pts), naginata (+6 pts) or yari (+3 pts).
*May have Longbow (+3 pt) or a Handgun (+6 pts).
*May purchase 100 points of calligraphies and samurai special abilities.
*May have a warhorse (+15 points), wich can be barded (+6 pts).
Supreme Yamabushi
180 points
M4 WS3 S3 T3 W3 I4 A1 Ld8
Equipment: Naginata
Magic: may use Life, Shadow or Beast magic. Supreme Yamabushi is level 3 wizard.
*Can be upgraded to level 4 wizard for 35 pts.
*May have nodachi for (+6 pts).
*May have a warhorse (+15 pts), wich can be barded (+6 pts).
*May have 100 points of calligraphies
Heroes:
Warlord
60 points
M4 WS5 BS5 S4 T4 W2 I6 A3 Ld8
Equipment: Katana, heavy armor
*May choose either nodachi (+6 pts), additional katana (+4 pts), naginata (+6 pts) or yari (+3 pts).
*May have Longbow (+10 pts) or a Handgun (+10 pts).
*May have a warhorse (+10 pts), wich can be barded (+4 pts).
*May purchase 50 points of calligraphies and have samurai special abilities.
Ninja Jonin
105 points
M4 WS6 BS6 S4 T4 W2 I7 A3 Ld8
Equipment: Ninjato, shurikens and light armour
Special rules: Killing blow, scout, and poisoned attacks. Cannot be army general.
Hide: Ninja can be deployed in single terrain feature such as house, tree bush or something you nominate as suitable hiding place.
They can jump out of their hide in any of players own turns in movement. After revealed, they move 2" out of their hiding place. they may not move any more in that turn.
Options:
*May have kusari-gama for +4 points
*May have additional ninjato for+4 points
*May purchase 70 points of Weapon Calligraphies and Samurai Special Abilities.
Yamabushi
65 points
M4 WS3 BS3 S3 T3 W2 I4 A1 Ld8
Equipment: Naginata
Magic: may use Life, Shadow or Beast magic. Yamabushi is level 1 wizard.
*Can be upgraded to level 2 wizard for 40 pts.
*Can have 50 points of calligraphies
Core:
Ashigaru
6 points/model
Ashigaru M4 WS3 BS3 S3 T3 W1 I3 A1 Ld6
Hirasamurai M4 WS3 BS3 S3 T3 W1 I3 A2 Ld6
Unit size: 10+
Equipment:Yari, Hand weapon, light armour
Options:
*May swap its Yaris for Naginatas at no additional cost.
*May have Longbows (+4 pts).
*Promote one ashigaru to Musician for +5 pt.
*Promote one model to Standard Bearer for +10 pts.
*Promote one ashigaru to Hirasamurai for +10pt.
Ashigaru Archers
7 points/model
Archer M4 WS3 BS3 S3 T3 W1 I3 A1 Ld6
Marksman M4 WS3 BS4 S3 T3 W1 I3 A1 Ld6
Unit Size: 10+
Equipment: Katana and Longbow
Options:
*May have light armour (+1 pt)
*Promote one Archer to Musician for +5 pts.
*Promote one Archer to Standard Bearer for +10 pts.
*Promote one Archer to Marksman for +5 pts.
Samurai
11 points/model
Samurai M4 WS4 BS4 S3 T3 W1 A1 I4 A1 Ld8
Province lord M4 WS4 BS4 S3 T3 W1 A1 I4 A2 Ld8
Unit Size: 10+
Equipment: Yari, katana and Light Armour
Options:
*May swap its Yaris for Naginatas for no additional cost.
*May have Longbows (+5 pts).
*Promote one samurai to musician for +6 points.
*Promote one samurai to standard bearer for +12 points per model.
*Promote one samurai to Province Lord for +12 points per model.
*Unit may have a calligraph standard costing totally 50 points.
Light/Scout Cavalry
15 points/ model
Rider M4 WS4 BS4 S3 T3 W1 I4 A1 Ld7
Champion M4 WS4 BS4 S3 T3 W1 I4 A2 Ld7
Warhorse M8 WS3 BS0 S3 T3 W1 I3 A1 Ld5
Unit Size: 5+
Equipment: Light armour, Katana, Yari.
Options:
*May swap Yari for Longbow (+4 pts).
*Upgrade one rider to musician for +6 points.
*Upgrade one rider to standard bearer for +12 points.
*Upgrade one rider to Champion for +12 points.
Special rule: Fast cavalry
Special:
Elite Samurai
14 points per model
Samurai M4 WS5 BS4 S4 T3 W1 A1 I4 A1 Ld8
Province lord M4 WS5 BS4 S4 T3 W1 A1 I4 A2 Ld8
Warhorse M7 WS3 BS0 S3 T3 W1 A1 I3 A1 Ld5
Unit Size: 10+
Equipment: Yari, katana and Heavy Armour
Options:
*May swap its Yaris for Naginatas at no additional cost.
*May have Longbows for +5 pt/model.
*Promote one samurai to Musician for +7 points.
*Promote one samurai to Standard Bearer for +14 points per model.
*Promote one samurai to Province Lord for +14 points per model.
*Unit may have a calligraph standard costing totally 60 points.
Special Rules: Fast Cavalry if mounted
0-1 Ninjas
14 points/model
Genin M5 WS4 BS5 S3 T3 W1 I5 A1 Ld7
Chunin M5 WS4 BS5 S3 T3 W1 I5 A2 Ld7
Unit Size: 6+
Equipment: Two Ninjatos, Shurikens, Light armour.
Special Rules: Scouts, Skirmishers.
Options:
*May have poisoned Ninjatos for +4 pt/model
*May have kusari-gama for +4 points per model
*Upgrade one ninja to chunin for +12 points
Special Rule: Shuriken Training: Ninjas can use Shurikens as x2 multiple shots (meaning they can throw 1 star without modifiers, or 2 stars with a -1 to hit modifier)
Yoyimbos (Bodyguard)
15 points/model
Yoyimbo M4 WS5 BS3 S3 T4 W1 I4 A1 Ld8
Master M4 WS5 BS3 S3 T4 W1 I4 A1 Ld8
Unit Size. 10+
Equipment: Nodachi and heavy armour
Options:
* May have Bows (+4 pts)
Special rules:
Bodyguard:
Yoyimbo's special rule allows them to act as body guards of your characters. To act like this, protected character must be placed in midrank of unit. All hits targeted to character are taken by ronins. All normal rules for characters in units still apply.
Note! You don't have to protect your characters, you may wield yoyimbo as normal. They are also stubborn.
0-1 Hangunners
10 points per model
Gunner M4 WS3 BS4 S3 T3 W1 I3 A1 Ld6
Matchlockhist M4 WS3 BS5 S3 T3 W1 I3 A1 Ld6
Unit Size: 10+
Equipment: Katana and Handgun.
Options:
*May have light armour (+1 pt).
*Promote one ashigaru to musician for +6 pts.
*Promote one model to standard bearer +12 pts.
*Promote one ashigaru to Matchlockhist for +6 pts.
Rare:
Tengu
18 points per model
Tengu M5 WS4 BS0 S4 T3 W1 I4 A1 Ld6
Unit size: 5-15
Equipment: Fists & feet (counts as two hand weapons).
Special rules: Immune to psychology, Flying unit, skirmishers, scouts.
Inmense Reflexes: Their great reflexes grant Tengus a 6+ Ward save
-------------------------------------------------------------------------------------
Sitä on sitten tuolla asurissa pari kertaa editoitu, kiitokset Prince Imladrikille.
ModEdit: Otsikosta karsittu turhat huutelut. Ihmiset kommentoivat, jos heitä aihe kiinnostaa ilman erillistä mainontaa. Iceman