Necron huhut
Lähetetty: Su 21.03.2010 10:08
Koitetaan jos tällä kertaa toimisi "vain huhut" keskustelu. Koska osaa ihmisiä ei oikeasti kiinnosta wish-listit tai spekuloinnnin vaan vain huhut niin tehdään ketju mihin vain näitä postataan. Kokoan nyt kaikki necron huhut mitä on jo tullut.
31.08.2007 kirjoitti:Has anyone goto GamesDay and hear additional rumors besides those below for the upcoming Necron release in 2008? They say its going to be a release similar to Tau Empires - fewer new model and streamlining rules. I have heard:
* WBB replaced with FNP.
* Necron Warriors and Immortals get SAP, T increase by 1, and point increase.
* Phase Out gone!
* Three different options of Necron Lords.
* Veil is nerfed (sends unit to reserve, but can deep-strike next turn).
* One new HS unit choice.
I don't see how Phase Out can be gone - I'd just play C'Tan and 3 Monoliths if that were to happen.... I'm sure if they do that, they would take that into account.
18.03.2010 kirjoitti:...Necrons have completed the initial concept phase of their line expansion. Release schedule is currently for January 2011.
This conceptual phase has been stop-start for some time – it is a product range that has massive potential, and Games Workshop have been very uncertain of the most lucrative theme by which to capitalise on its fanbase. The development is considered a high-risk investment – a commitment problem that the team is well aware of, and is exacerbated by there being multiple such high-risk line expansions currently being pursued.
3 multi-part plastic kits have been finalised as:
- Immortals
- Spyders
- The Necromancer
Immortals are on a large (35mm) base; they are redesigned as larger, bulkier and more dynamic.
Spyders have 3 different builds
The Necromancer is the central sell of the line expansion and has been the focus of much of the early design process. It has been through several incarnations (and names), but is essentially of the same principle as the Bone Giant for the Warhammer Fantasy range. It has a mechanised skeletal torso housing a suspended crystal, and will likely have a choice between two horrific weapons.
That is all the information I can disclose. I will not post any more.
I would like to add that development staff are getting very frustrated by headquarters’ increasingly tyrannical policies – within and between departments – with regards to information restriction. It’s absurd, and unnecessary.