Tollainen listaus tuli bongattua ja vaikutti kätevältä pistehintojen ja roolien pikalistaukselta noviisille:
Everything is downloadable in the appropriate section, but that can take some time.
So here is a list of the fighters for each faction, with a very quick description. The italics are part of the starters. TC stands for Tactical card and MC for Mission cards.
ISC (Color code : Grey = Support/Leader ; Yellow = Hindrance/Leader ; Blue = Rock-solid ; Carmin = Fighter ; Black = Assassin ; Green = Scout)
40 Carmin Hadakauma, great fighter, high movement.
40 Grey Shogun, part support, part fighter, good leader.
40 Blue Kami, extremely hard to kill and able to break through scenery.
35 Grey Daymio, good support which can give one AP to other drones
35 Grey Kitsune, good fighter with great Tactical cards-related abilities
35 Yellow Komuso, able to put Fear markers and make fighters around it lose AP. + Retreat TC
35 Carmin Ronin, great fighter.
35 Yellow Shinigami, good leader, lowers VIG, good move potential.
30 Black Kunoichi, shooter with highest SPD and great move potential.
30 Green Mamushi, sneak behind enemy lines and strangle them. + Intimidation TC
30 Carmin Samurai, good fighter with various abilities
30 Serial Shenron, weak at the beginning, but can enhance his stat during game. Multipurpose.
30 Blue Rikishi, hard to kill and able to push back fighters.
25 Black Ubume, low PSI killer and high SPD
25 Green Konchu, can block fighters very efficiently
25 Blue Ashigaru, makes dodging easier to allied drones and itself.
25 Yellow Geisha, can mess up the opponent tactical hand and make him spend SP when activating a fighter.
10 Yellow Gaki, can lower PSI stat (good with Ubume and/or Komuso) and prevent multiple actions. + Excavations MC (ISC only)
10 Green Tonbo, hard to catch and great move potential, but cannot do Missions.
Jokers
35 Vladd, toughest fighter
30 Josep & Svetlana, good fighter, high SPD, makes Burn marker very effective and becomes another fighter when incapacitated.
25 Yuri, great shooter and leader
25 Grigory, hard to kill, great abilities
25 Yorg, hard to kill and great fighter
25 Kirril, best leader, great abilities but weak.
20 Vassiliev, good leader, great move potential. + Main target TC
20 Bogdana, multipurpose shooter. + Territory MC (Jokers only)
20 Ievgeni, gets tougher when hurt.
20 Olya, weakens fighters around, good with Ievgeni.
20 Nicolaï, great shooter with explosive rounds.
20 Mikaïl, multipurpose, can copy abilities.
15 Mishka, hard to kill. Minion. + DGIN gun turrets MC
15 Grusha + 5 Fifi (cannot play Fifi without Grusha), good support for minions.
15 Irina, good shooter, great with Kirril.
15 Sergueï, support and Burn markers.
10 Anton, fighter.
10 Elenia, shooter.
10 Stipan, make the opponent reroll, great !
Bamaka
50 Sabaka, 50 points, do I need to explain
30 Ngwane, great fighter, highest CBT stat.
30 Tarar, good fighter with great abilities
30 Sekongo, great support and leader but weak.
25 Sigujana, great support but weak.
25 Ngobo, can appear in the opponent's back and assassinate the right guy.
25 Ngosi, great move potential, high SPD, great harrier (not sure if the word is right).
25 Ekevu, multipurpose.
25 Tukwila, good fighter. + Ancient artifacts MC
20 Gwala & Amagudu, great leader with good abilities.
20 Dhambizao, good support.
20 Abama, very hard to kill.
20 Jumamosi, lowers the opponents stats, makes poison hurt more, etc.
20 Mbonga, good shooter who can also appear in the back.
15 Zaafarani, healer.
15 Felindra, good SPD, good support for Shaman
15 Jendayi, fighter, hard to catch. + Funerals MC (Bamaka only)
15 Bak, play him with Dacke and the two can be really hard to catch and kill. + Below the belt blow TC
10 Dacke, see above.
10 Folayan, multipurpose shooter.
Matriarchy Red for Red order, otherwise it's Black.
30 Gabriele, great leader and fighter with good move potential.
30 Magdalena, good leader and fighter with great abilities for Red Order. Templar. + Rage of the red rider TC (Red order only)
25 Yliss, good leader with great slave-related abilities. Inquisitor.
25 Kandjara, great fighter who can use the slave rather than boost them. Inquisitor.
25 Ditta, hard to kill and good fighter.
20 Arya, good support for slaves.
20 Ilona, good fighter.
20 Gracianne, good support for slaves. + Heroism TC
20 Melyne, assassin who can trade place with slaves.
20 Maelys, good shooter, takes advantage of nearby slaves.
20 Alena, good fighter.
20 Leyla, harrier.
20 Berserk, great fighter, gets tougher when hurt. Inquisitor required.
15 Wrath-man, great fighter. Inquisitor required.
15 Colossus-man, hard to kill. + Holy relics MC (Matriarchy only)
15 Torture-man, good fighter. + Hostile ground survival MC
15 Rampart-man, hard to kill, can heal Sisters. Templar required
10 Toy-man, nothing particular.
10 Dog-man, fighter
10 Pain-man, weakest but great abilities.
5 Martyr-man, weak, cannot do the Mission, ability to cancel TC by 'spending' his CP
Convoy (Green = Tracker, Orange = Conveyor, Black = Guardian)
30 Heinrich (old*), good leader and fighter, great abilities. + Long-life serum TC
30 Otto, great fighter.
25 Friedrich, good fighter.
25 Erhard, good fighter, healer.
25 Luther, great leader with great abilities.
25 Mark, great shooter.
20 Angela, good leader, gets angry when allies die.
20 Frantz, good shooter.
20 Heinrich (young*), good fighter.
20 Ingrid, good suport and great healer.
20 Liesl, infiltrator, some shooting and great for messing up the opponent's mission.
15 Georg, good fighter.
15 Hildegarde, average fighter, hard to kill.
15 Jeremias, good shooter.
10 Leo, cannot do missions, but good harrier.
10 Gretchen + 5 Louie, (cannot play Louie without Gretchen), good support for minions.
* you can only play one version of Heinrich in a given team (blister contains everything)
Resistance
30 Ashton, great fighter
30 Duncan, very hard to kill (and his abilities improve that fact), can appear in the opponent's back with another fighter.
25 Courteney, multipurpose shooter
25 Chelsea, good fighter
20 Alice, great leader, good support
20 Kate, good support shooter
15 Freedom°, great move potential, good abilities
10 Jimmy, Pilot (compulsory to play Robot°), good support for Robot, weak