FW uudellen julkaisi Siege of Vraks-kirjaisensa ja joku 4chanin puolella turisi vähän Death Korps of Kriegistä
Huomioikaa Hades Siege Drill
ALLIES FOR DEATH KORPS:
Battle Brothers:
Imp Guard
Elysian
D-99
Space Marines, Space Wolves
Sisters of Battle
Imperial Knights
Inquisition
Allies of Convenience:
Grey Knights
Blood Angels, Dark Angels
All others: Come the Apocolypse
WARGEAR:
Acid Gas Bombs: Unusual, Range 8", StrX, AP6, Poisoned 4+, Ignores Covers, Assault 1, Blast
Battle Scope: Night Vision for unit
Mole Launcher: 8-24" Range, Str5, AP5, Heavy 1, Blade, Subterranean Barrage (Indirect only, lowest AV always), Strikedown
Vox is same as IG dex
Vehicle gear is Vehicle Gear
Death Korps: WS 4 Goodness, Immune to Fear, don't take Morale check for 25% casualties in Shooting/Movement phases.
Iron Discipline: Officers only, any unit within 6" of any Krieg Officer can regroup at unmodified Leadership.
NEW ORDERS (or old ones)
SENIOR OFFICER ORDERS:
Duty unto Death: Reroll failed Leadership checks until next controlling player Shooting Phase, if you get double 1's the unit is Fearless instead.
Bring it Down, Get Back into the Fight.
JUNIOR OFFICER ORDERS:
Dig In: +1 Cover save granted by terrain until next turn (not fortification), minimum 6+, can't run or charge.
First Rank Fire, Second Rank Fire
Clear the Trenches: Lasguns are Assault 2, Range 12". Unit also gets Move Through Cover.
WARLORD TRAITS:
1. UNFLINCHING DEFENSE: +1 to Combat Resolution for Assaults in their own Deployment Zone
2. SHATTERING BOMBARDMENT: Select a weapon with 6" of the Warlord each shooting phase that has Ordnance. It's Twin-Linked.
3. VICTORY OR DEATH: Feel no Pain 6+ and Fearless while in cover in Fortifications or a Defense Line for Warlord and Unit.
4. SMOKE BARRAGE: Night Fighting if the Krieg Player wishes.
5. MARTYR'S DEFENSE: Warlord and Death Korps units within 6" get PE (Infantry) while in friendly deployment zone.
6. SIEGE MASTER: Select a piece of terrain in the enemy deployment zone (not fortification). It's cover save is at -1.
Master of Ordnance and Officer of the Fleet same as IG book, as far as abilities go. They are BS4 and 20 Points each, though. I don't recall if they are BS4 in the IG book.
Commisar-general has same Summary Execution as IG Commisars now.
Also of note: NO Astropath available to DK Command Squads.
Commisar-general and DK Quartermaster both have Chain of Command, can't be Warlord if you have a model with the Senior Officer rule.
Hydra lost Auto-targeting. [NOTE: SECOND TO LAST LINE]
Heavy Weapons Squads are now 60 Points per Squad.
BIGGEST CHANGE SO FAR:
HADES BREACHING DRILL: 60 Points
WS2/BS-/S8/T7/W3/I1/A1/Ld8/Sv3+
Infantry
Melta-cutter Drill
Move Through Cover
Extremely Bulky
Hammer of Wrath
Tunneling (If at least one model has this rule, the unit may chose move through the ground in the Movement or Assault Phase. If not, move/charge as normal.)
-TUNNELING: MOVEMENT PHASE: Unit may move up to 12" in any direction, ignoring terrain or models it would pass though during that move. Final position cannot be within impassible terrain or 2" of an enemy model. The unit gains a 4+ invul save until the Controlling Player's next Movement Phase, and may not charge or run that turn.
-TUNNELING: ASSAULT PHASE: When charging a unit with Tunelling, roll an additional d6 but use the lowest dice to determine final result. Over-watch may not be fired and the unit ignores all terrain/battlefield effects and counts as having Assault Grenades. The Hades Breaching Drill also makes d6+2 HoW hits using the Melta-cutter profile if it used the Tunneling Assault move. If the drill charges a building/fortification, roll a d6 for each enemy model in the building. On a 4+. they take a Str 4 AP2 Hit.
- Subterranean Assault (Must Start in reserves, is attached to unit who bought it I think, deploys via Deep Strike. On turn it Deep Strikes, gains a 4+ invul save)
Specialist Equipment (Attached to DK Engineer unit, counts as casualty but not additional VP, if all the Engineers die it goes too.)
Minor changes:
Vehicles that got prices lowered in the IG book also got them lowered here.
The Conqueror is 115 points. Fast AV14? Jesus Christ how Horrifying. [NOTE: S8 AP3 heavy 1, small blast], also has Co-axial Storm Bolter
The Siege List lost the Navy Squadrons. Feels bad.
OTHER WEAPON CHANGES (because they got removed from the main IG dex, forgeworld said feth it apparently)
COLOSSUS: STRENGTH 8, AP 3, LARGE BLAST, IGNORES COVER, PINNING
WAIT I LIED, THE HYDRA STILL HAS AUTO-TARGETING. Goodbye Jink Saves.
APPARENTLY THE MELTA-CUTTER is Str: User, AP 1, Melee, Shred, Armourbane. So those Hammer of Wrath Hits reroll.
BROOM BROOM!
GW:n kotisivut ovat kuin diablo: joka kerta kuin aloitat uuden seikkailun niin sinulle on luotu uusi sattumanvaraisesti tehty labyrintti missä vielä suurinosa poluista ei edes johda mihinkään...