Macallan kirjoitti: It seems that the obstacles rules are played differently from one area to another. Here are a few guidelines. I hope they will help.
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1/ As written, obstacles do not grant elevation as they are less than 1" high.
Many players want their obstacles to provide elevation. Since terrain must be agreed upon before play, TO are free to declare beforehand that obstacles provide elevation.
2/ The intent is that obstacles do not provide cover and do not count as intervening terrain (for melee) if one model is on top and the other is down. If both models are down and the obstacle obscures the target then cover and intervening terrain apply.
3/ Climbing on top of an obstacle with Inhospitable Ground active costs 3" of movement and you get 1" of actual move.
4/ Pathfinder does not ignore the 1" penalty.
5/ A pushed or slammed model stops when it contacts an obstacle.
If you are down touching the edge of an obstacle (you are at the bottom) and are pushed toward that edge, then you contact the obstacle and you are stopped.
If you are on top of an obstacle and are pushed the movement is not prevented.
Bottom line intent: Obstacles should be consistent with hills for models on top of them and consistent with linear obstacles for models not on top of them.
Selvennyksiä Obstacleihin
- The Captain
- Valvoja
- Viestit: 12979
- Liittynyt: Ke 07.08.2002 15:07
- Paikkakunta: Kouvola
Selvennyksiä Obstacleihin
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Re: Selvennyksiä Obstacleihin
Vielä kun tämä lukisi säännöissäkin...
No tällä rulauksella obstaclet ois kyl jo melkein pelattavia.
No tällä rulauksella obstaclet ois kyl jo melkein pelattavia.
Nothing is forgotten. Nothing is forgiven.
Ja älkää pliis lähettäkö mulle yksityisviestejä, jos tiedätte jonkun muun yhteystiedon. Me hates 'em.
Ja älkää pliis lähettäkö mulle yksityisviestejä, jos tiedätte jonkun muun yhteystiedon. Me hates 'em.