Esitellä tämmönen "vapaampi" armeijanrakennuskonsepti 8editionin hammeriin.
EMPIRE HERO: 25 pts
M4 WS3 BS3 S3 S3 W2 I3 A1 LD8
WEAPON UPGRADES:
Paired weapons = 3 pts
Halberd = 6 pts
Lance = 6 pts
Gw = 9 pts
SHOOTING WEAPON UPGRADES:
Handgun = 5 pts
Crossbow = 5 pts
Pistol = 6 pts
Repeater pistol = 10 pts
Repeater handgun = 15 pts
Granade launching blunderbuss = 20 pts
Hochland long rifle = 25 pts
Pigeon bombs = 25 pts
You can only take pigeon bombs if you take engineer.
ARMOR UPGRADES:
Shield = 3 pts
Light armor = 5 pts
Heavy armor = 10 pts
Barding = 10 pts
Full plate mail = 20 pts
MOUNT UPGRADES:
warhorse = 15 pts
Yong griffon = 40 pts
Pegasus = 45 pts (+ upgrades)
Griffon = 170 pts (+ upgrades)
Dragon = 250 pts
Imperial dragon = 300 pts
Altar of battle = 200 pts
You can only take altar of battle if you take Blessings.
STAT UPGRADES:
+I = 2 / 5 / 10
+WS = 5 / 10 / 20
+BS = 5 / 15
+S = 15
+T = 15
+A = 10 / 25 / 50
+W = 25
+LD = 30
First upgrade is free. (For example, if you take +A then A3 wound cost you 10 pts.)
You can only take +1LD if you take either tactician or great tactician.
SKILL UPGRADES:
Scout = 10 pts
Strider = 10 pts
ITP = 15 pts
Master of battle = 10 pts (You need ITP to take this)
Hold the line = 10 pts
Tactician = 25 pts
Great tactican = 40 pts
Wizard level 1 = 40 pts
Wizard level 2 = 75 pts
Wizard level 3 = 125 pts
Wizard level 4 = 160 pts
Divine power = 30 pts
Two blessings in turn = 15 pts
Hatred = 25 pts
Righneous fury = 50 pts
Master of ballistics + Look out sir = 30 pts
Accusition + Grim resolve + Tools of judgement + Magic resistance(1) = 45 pts
Magic resistance(2) = 15 pts
Lethal strike = 20 pts
Multiple wounds(d3) = 25 pts
First category is for every hero and the rest is one choice only.
Characters that take wizard levels or Master of ballistics do not have free stat upgrade.
Characters that have at least 3 wizard levels can have one stat upgrade for free.
MAGICAL ITEMS:
Maximum of 100 pts
CORE:
BASIC ENTRY: Soldier-san = 4 pts (WS3 BS3 S3 T3 W1 I3 A1 LD7)
WEAPON UPGRADES:
2 Hands weapon = 1 pts
Heavy hand waepon = 1 pts
Spear = 1 pts
Pike = 2 pts
Halberd = 2 pts
Lance = 2 pts
Flail = 2 pts
Gw = 3 pts
SHOOTING WEAPON UPGRADES:
Bow = 2 pts
Pistol = 2 pts
Handgun = 3 pts
Crossbow = 3 pts
Repeater handgun = 6 pts ? (E)
Granade launching blunderbuss = 6 pts ? (S)
ARMOR UPGRADES:
Shield = 1 pts
Light armor = 1 pts
Heavy armor = 2 pts
Barding = 2 pts (E)
Full plate mail = 3 pts (E)
MOUNT UPGRADES:
Warhorse = 6 pts
Young griffon = 35 pts (S)
COMMAND UPGRADES:
Musician = 5 pts
Champion = 10 pts
Standard bearer = 10 pts
Veteran standard bearer = One in army (Can have magic standard up to 25 pts)
Magic standard, maximums of 50 pts = (E)
Magic standard, maximum of 100 pts = (S)
STAT UPGRADES:
+1 I = 0.5 pts
+1 WS = 1 pts (E)
+1 BS = 1 pts (E)
+1 S = 2 pts (E)
+1 T = 2 pts (E)
+1 A = 2 pts (S)
SKILL UPGRADES:
Skirmish = 0.5 pts
Bodyguard = 0.5 (E)
Ambush = 1 pts (E)
Scout = 1 pts (E)
Strider = 1 pts (E)
ITP = 1 pts (E)
Frenzy = 1 pts (S)
Unbreakable = 2 pts (S)
E = Two (or three ?) of these choises changes unit status to “Elite”
S = One or more of these choises changes unit status to “Special”
SPECIAL ENTRIES (max 25%):
-Artillery (Mortar[100pts], Cannon[120pts], Rocket battery[120pts], Volley gun[125pts], Hysh[125pts], Hurricanum[125pts], Steam tank[250pts])
-Basic ogre core entry
-Basic dwarf core entry
-Basic halfling core entry
Vapaamuotoiset armeijanrakennussäännöt
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Qwertyuiop
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- Liittynyt: Ke 21.06.2006 03:23
Vapaamuotoiset armeijanrakennussäännöt
Viimeksi muokannut Qwertyuiop, Ti 24.01.2017 13:23. Yhteensä muokattu 17 kertaa.
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Qwertyuiop
- Viestit: 730
- Liittynyt: Ke 21.06.2006 03:23
Re: Vapaamuotoiset armeijanrakennussäännöt
LIZARDMEN:
Characters = Max 50%
Core = Min 25%
Elite = Max50%
Special = Max25% (Also counts as elite)
SLANN HERO = 200 - 225 pts ?
M4 WS2 BS3 S3 T4 W3 I2 A1 LD7
Cold-blooded
Wizard master with 4 spells
Palanquin
STAT UPGRADES:
+1LD = 30 pts
MAGIC ITEMS:
Maximum of 125 pts
SAURUS HERO = 75 pts
M4 WS4 S4 T4 W2 I3 A3 LD7
Innate defence(5+)
Cold-Blooded
Born predator
WEAPON UPGRADES:
Paired weapons = 5 pts
Spear = 5 pts
Lance = 10 pts
Halberd = 10 pts
Gw = 15 pts
ARMOR UPGRADES:
Shield = 5 pts
Light armor = 10 pts
Heavy armor = 15 pts
MOUNT UPGRADES:
Raptor = 20 - 25 pts
Carnosaur = 125 pts tms
Alpha carnosaur = 250 pts tms ?
STAT UPGRADES:
+1 I = 5
+WS = 10 / 20
+S = 25
+T = 25
+A = 25 / 50
+W = 25
+LD = 30
First upgrade is free.
SKILL UPGRADES:
BSB = 25 pts
MAGIC ITEMS:
Maximum of 100 pts
SKINK HERO = 20 pts
M6 WS3 BS3 S3 T2 W2 I4 A2 LD6
Innate defence(6+)
Cold-blooded
Strider(Water)
WEAPON UPGRADES:
Paired weapons = 3 pts
Light lance = 3 pts
SHOOTING WEAPON UPGRADES:
Blowpipe = 3 pts
Javelin = 3 pts
ARMOR UPGRADES:
Light armor = 3 pts
Shield = 3 pts
MOUNT UPGRADES:
Alpha pteradon = 50 pts
Alpha rhampodon = 50 pts
Taurosaur / Stegadon = 200 pts tms
STAT UPGRADES:
+I = 5 / 10
+WS = 5
+BS = 5 / 15
+S = 15
+T = 10
+A = 20
+LD = 15
SKILL UPGRADES:
Poison = 5 pts
BSB = 25 pts
Wizard level 1 = 40 pts
Wizard level 2 = 75 pts
First category is for every hero, rest is one choise only.
MAGIC ITEMS:
Maximum of 50 pts
CAIMAN HERO: 75-100 pts
M6 WS4 S5 T5 W3 I3 A3 LD7
Innate defence(4+)
Cold-blooded
Born predator
Strider(Water)
Fear
WEAPON UPGRADES:
Paired weapons = 5 pts
Halberd = 10 pts
Gw = 15 pts
ARMOR UPGRADES:
Light armor = 15 pts
STAT UPGRADES:
+W = 30 pts
+S = 30 pts
+T = 30 pts
+A = 20 pts
+LD = 25 pts
SKILL UPGRADES:
Pack leader = 25 pts
Bsb = 25 pts
MAGIC ITEMS:
Maximum of 50 pts
CORE SAURUS ENTRY: 10 pts
M4 WS3 BS- S4 T4 W1 I2 A2 LD8
Innate defence(5+)
Cold-blooded
Born predator
WEAPON UPGRADES:
Paired weapons = 1 pts
Spear = 1 pts
Halberd = 2 pts (E)
Gw = 3 pts (E)
ARMOR UPGRADES:
Shield = 1 pts
Light armor = 1 pts (E)
MOUNT UPGRADES:
Raptor = 8-12 pts ?
COMMAND UPGRADES:
Musician = 5 pts
Champion = 10 pts
Standard = 10 pts
Veteran standard bearer (25pts) = One in the army
Magic standard of 50 pts = (E)
Magic standard of 100 pts = (S)
STAT UPGRADES:
+1WS = 1 pts (E)
SKILL UPGRADES:
Piranha / Serpent / Jaguar / crocodile = 1 pts (E)
Bodyguard(General) = 0.5 pts (E)
ITP = 1 pts (E)
CORE SKINK ENTRY: 4 pts
M6 Ws2 Bs3 S3 T2 W1 I3 A1 Ld5
Innate defence(6+)
Cold-blooded
Strider(Water)
WEAPON UPGRADES:
Paired weapons = 1 pts
SHOOTING WEAPON UPGRADES:
Blowpipe = 1 pts
Javelin = 1 pts
Short bow = 1 pts
ARMOR UPGRADES:
Shield = 1 pts
Light armor = 1 pts (E)
MOUNT UPGRADES:
Terradon = 25 pts (E,E)
Rhampodon = 30 pts (E,E)
COMMAND UPGRADES:
Musician = 5 pts
Champion = 10 pts
Stanrad bearer = 10 pts
STAT UPGRADES
+1 I = 0.5 pts
+1 WS = 0.5 pts (E)
+1 BS = 1 pts (E)
SKILL UPGRADES:
Skirmish = 0.5 pts
Scout = 1 pts (E)
Poison attacks = 2 pts (E)
Chameleon skin (Hard target) = 2 pts (E)
CAIMAN CORE ENTRY: 40 pts
M6 WS3 BS- S5 T4 W3 I2 A3 LD7
Innate defence(4+)
Cold-blooded
Born predator
Strider(Water)
WEAPON UPGRADES:
Paired weapons = 3 pts
Halberd = 6 pts
Gw = 9 pts
ARMOR UPGRADES:
Light armor = 5 pts
If you do not combine caiman's with unskirmishing skinks they are treated as "elite" choise.
SPECIAL:
-Jungle swarms
-Monsters
-Weapon beasts
Characters = Max 50%
Core = Min 25%
Elite = Max50%
Special = Max25% (Also counts as elite)
SLANN HERO = 200 - 225 pts ?
M4 WS2 BS3 S3 T4 W3 I2 A1 LD7
Cold-blooded
Wizard master with 4 spells
Palanquin
STAT UPGRADES:
+1LD = 30 pts
MAGIC ITEMS:
Maximum of 125 pts
SAURUS HERO = 75 pts
M4 WS4 S4 T4 W2 I3 A3 LD7
Innate defence(5+)
Cold-Blooded
Born predator
WEAPON UPGRADES:
Paired weapons = 5 pts
Spear = 5 pts
Lance = 10 pts
Halberd = 10 pts
Gw = 15 pts
ARMOR UPGRADES:
Shield = 5 pts
Light armor = 10 pts
Heavy armor = 15 pts
MOUNT UPGRADES:
Raptor = 20 - 25 pts
Carnosaur = 125 pts tms
Alpha carnosaur = 250 pts tms ?
STAT UPGRADES:
+1 I = 5
+WS = 10 / 20
+S = 25
+T = 25
+A = 25 / 50
+W = 25
+LD = 30
First upgrade is free.
SKILL UPGRADES:
BSB = 25 pts
MAGIC ITEMS:
Maximum of 100 pts
SKINK HERO = 20 pts
M6 WS3 BS3 S3 T2 W2 I4 A2 LD6
Innate defence(6+)
Cold-blooded
Strider(Water)
WEAPON UPGRADES:
Paired weapons = 3 pts
Light lance = 3 pts
SHOOTING WEAPON UPGRADES:
Blowpipe = 3 pts
Javelin = 3 pts
ARMOR UPGRADES:
Light armor = 3 pts
Shield = 3 pts
MOUNT UPGRADES:
Alpha pteradon = 50 pts
Alpha rhampodon = 50 pts
Taurosaur / Stegadon = 200 pts tms
STAT UPGRADES:
+I = 5 / 10
+WS = 5
+BS = 5 / 15
+S = 15
+T = 10
+A = 20
+LD = 15
SKILL UPGRADES:
Poison = 5 pts
BSB = 25 pts
Wizard level 1 = 40 pts
Wizard level 2 = 75 pts
First category is for every hero, rest is one choise only.
MAGIC ITEMS:
Maximum of 50 pts
CAIMAN HERO: 75-100 pts
M6 WS4 S5 T5 W3 I3 A3 LD7
Innate defence(4+)
Cold-blooded
Born predator
Strider(Water)
Fear
WEAPON UPGRADES:
Paired weapons = 5 pts
Halberd = 10 pts
Gw = 15 pts
ARMOR UPGRADES:
Light armor = 15 pts
STAT UPGRADES:
+W = 30 pts
+S = 30 pts
+T = 30 pts
+A = 20 pts
+LD = 25 pts
SKILL UPGRADES:
Pack leader = 25 pts
Bsb = 25 pts
MAGIC ITEMS:
Maximum of 50 pts
CORE SAURUS ENTRY: 10 pts
M4 WS3 BS- S4 T4 W1 I2 A2 LD8
Innate defence(5+)
Cold-blooded
Born predator
WEAPON UPGRADES:
Paired weapons = 1 pts
Spear = 1 pts
Halberd = 2 pts (E)
Gw = 3 pts (E)
ARMOR UPGRADES:
Shield = 1 pts
Light armor = 1 pts (E)
MOUNT UPGRADES:
Raptor = 8-12 pts ?
COMMAND UPGRADES:
Musician = 5 pts
Champion = 10 pts
Standard = 10 pts
Veteran standard bearer (25pts) = One in the army
Magic standard of 50 pts = (E)
Magic standard of 100 pts = (S)
STAT UPGRADES:
+1WS = 1 pts (E)
SKILL UPGRADES:
Piranha / Serpent / Jaguar / crocodile = 1 pts (E)
Bodyguard(General) = 0.5 pts (E)
ITP = 1 pts (E)
CORE SKINK ENTRY: 4 pts
M6 Ws2 Bs3 S3 T2 W1 I3 A1 Ld5
Innate defence(6+)
Cold-blooded
Strider(Water)
WEAPON UPGRADES:
Paired weapons = 1 pts
SHOOTING WEAPON UPGRADES:
Blowpipe = 1 pts
Javelin = 1 pts
Short bow = 1 pts
ARMOR UPGRADES:
Shield = 1 pts
Light armor = 1 pts (E)
MOUNT UPGRADES:
Terradon = 25 pts (E,E)
Rhampodon = 30 pts (E,E)
COMMAND UPGRADES:
Musician = 5 pts
Champion = 10 pts
Stanrad bearer = 10 pts
STAT UPGRADES
+1 I = 0.5 pts
+1 WS = 0.5 pts (E)
+1 BS = 1 pts (E)
SKILL UPGRADES:
Skirmish = 0.5 pts
Scout = 1 pts (E)
Poison attacks = 2 pts (E)
Chameleon skin (Hard target) = 2 pts (E)
CAIMAN CORE ENTRY: 40 pts
M6 WS3 BS- S5 T4 W3 I2 A3 LD7
Innate defence(4+)
Cold-blooded
Born predator
Strider(Water)
WEAPON UPGRADES:
Paired weapons = 3 pts
Halberd = 6 pts
Gw = 9 pts
ARMOR UPGRADES:
Light armor = 5 pts
If you do not combine caiman's with unskirmishing skinks they are treated as "elite" choise.
SPECIAL:
-Jungle swarms
-Monsters
-Weapon beasts
Viimeksi muokannut Qwertyuiop, Ti 24.01.2017 14:05. Yhteensä muokattu 4 kertaa.
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Qwertyuiop
- Viestit: 730
- Liittynyt: Ke 21.06.2006 03:23
Re: Vapaamuotoiset armeijanrakennussäännöt
BEASTMEN:
BEASTMEN HERO:
M5 WS4 BS3 S4 T4 W2 I4 A2 LD8
Primal instinct
Strider(Forest)
Pack tactics
WEAPON UPGRADES:
Paired weapons = 3 pts
Halberd = 6 pts
Lance = 6 pts
Gw = 9 pts
Beast axe = 9 pts
SHOOTING WEAPON UPGRADES:
Throwing weapons = 3 pts
ARMOR UPGRADES:
Shield = 3 pts
Light armor = 5 pts
Heavy armor = 10 pts
MOUNT UPGRADES:
Raiding chariot = 75 - 80 pts
Razortus chariot = 120 - 125 pts
STAT UPGRADES:
+1 I = 5 pts
+1 WS = 10 pts
+2 WS = 25 pts
+1 BS = 10 pts
+1 S = 25 pts
+1 T = 25 pts
+1 W = 25 pts
+1 A = 20 pts
+2 A = 35 pts
+1 LD = 30 pts
SKILL UPGRADES:
Bsb = 25 pts
Hunting call = 25 pts
Totem bearer = 40 pts
Wizard apprentice = 50 pts
Wizard master = 80 pts
Extra spell = 20 pts (Maximum of 3 more)
If you take bsb, hunting call or totem bearer you cannot take wizard apprentice or wizard master
MAGIC ITEMS:
Maximum of 100 pts
CENTAUR HERO:
M8 WS5 BS4 S5 T5 W2 I4 A3 LD7
Primal instinct
Strider(Forest)
Drunkard
Half-horse
WEAPON UPGRADES:
Paired weapons = 3 pts
Halberd = 6 pts
Lance = 6 pts
Gw = 9 pts
Beast axe = 9 pts
SHOOTING WEAPON UPGRADES:
Throwing weapons = 3 pts
Javelin = 3 pts
ARMOR UPGRADES:
Shield = 3 pts
Light armor = 5 pts
Heavy armor = 10 pts
STAT UPGRADES:
+1 WS = 15 pts
+1 W = 20 pts
+1 A = 20 pts
+1 LD = 25 pts
SKILL UPGRADES:
Bsb = 25 pts
Looted booze = 5 pts
Totem bearer = 40 pts
Devastating charge = 10 pts
Thunderous charge = 10 pts
You cannot take both;devastating charge & thunderous charge
MAGIC ITEMS:
Maximum of 50 pts
If centaur hero is your general centaurs counts as core and beastmen countsa as special instead.
MINOTAUR HERO:
M6 WS5 BS4 S5 T5 W4 A4 I4 LD7
Primal instincts
Strider(Forest)
Impact hits (D3)
Frenzy
WEAPON UPGRADES:
Paired weapons = 5 pts
Halberd = 10 pts
Great weapon = 15 pts
Beast axe = 15 pts
ARMOR UPGRADES:
Shield = 5 pts
Light armor = 5 pts
Heavy armor = 10 pts
STAT UPGRADES:
+1 I = 5 pts
+1 WS = 15 pts
+1 S = 30 pts
+1 W = 30 pts
+1 A = 25 pts
+1 LD = 25 pts
SKILL UPGRADES:
Bsb = 25 pts
Totem bearer = 40 pts
MAGICAL ITEMS:
Maximum of 100 pts
If minotaur hero is your general, minotaurs counts as core and beastmen counts as special.
CORE BEASTMAN ENTRY: 4 pts
M5 Ws3 Bs3 S3 T3 W1 I3 A1 LD6
Primal instinct
Strider(Forest)
Pack tactics
WEAPON UPGRADES:
Paired weapons = 1 pts
Spear = 1 pts
Halberd = 2 pts (E)
Great weapon = 3 pts (E)
Beast axe = 3 pts (E)
SHOOTING WEAPON UPGRADES:
Throwing weapons = 1 pts
Short bow = 2 pts
ARMOR UPGRADES:
Shield = 1 pts
Light armor = 1 pts (E)
Heavy armor = 2 pts (E,E)
COMMAND UPGRADES:
Musicien = 5 pts
Champion = 10 pts
Totem bearer champion = 30 pts
Standard bearer = 10 pts
Veteran standard bearer (25pts) = One in army
Magical standard of 50 pts = (E)
Magical standard of 100 pts = (S)
STAT UPGRADE:
+1 I = 0.5 pts
+1 WS = 1 pts (E)
+1 S = 2 pts (E)
+1 T = 2 pts (E)
+1 LD = 2 pts (E)
+1 W = 4-6 pts (S)
SKILL UPGRADE:
Skirmishers = 0.5 pts
Ambush = 1 pts (E)
Scout = 1 pts (E)
Bodyguard(Beastlord) = 0.5 pts (E)
ELITE ENTRY:
-Gargoyles
-Feral hounds
-Razortusk herds
-Centaurs (Unless general is centaur)
-Minotaurs (Unless general is minotaur)
SPECIAL:
-Monsters
BEASTMEN HERO:
M5 WS4 BS3 S4 T4 W2 I4 A2 LD8
Primal instinct
Strider(Forest)
Pack tactics
WEAPON UPGRADES:
Paired weapons = 3 pts
Halberd = 6 pts
Lance = 6 pts
Gw = 9 pts
Beast axe = 9 pts
SHOOTING WEAPON UPGRADES:
Throwing weapons = 3 pts
ARMOR UPGRADES:
Shield = 3 pts
Light armor = 5 pts
Heavy armor = 10 pts
MOUNT UPGRADES:
Raiding chariot = 75 - 80 pts
Razortus chariot = 120 - 125 pts
STAT UPGRADES:
+1 I = 5 pts
+1 WS = 10 pts
+2 WS = 25 pts
+1 BS = 10 pts
+1 S = 25 pts
+1 T = 25 pts
+1 W = 25 pts
+1 A = 20 pts
+2 A = 35 pts
+1 LD = 30 pts
SKILL UPGRADES:
Bsb = 25 pts
Hunting call = 25 pts
Totem bearer = 40 pts
Wizard apprentice = 50 pts
Wizard master = 80 pts
Extra spell = 20 pts (Maximum of 3 more)
If you take bsb, hunting call or totem bearer you cannot take wizard apprentice or wizard master
MAGIC ITEMS:
Maximum of 100 pts
CENTAUR HERO:
M8 WS5 BS4 S5 T5 W2 I4 A3 LD7
Primal instinct
Strider(Forest)
Drunkard
Half-horse
WEAPON UPGRADES:
Paired weapons = 3 pts
Halberd = 6 pts
Lance = 6 pts
Gw = 9 pts
Beast axe = 9 pts
SHOOTING WEAPON UPGRADES:
Throwing weapons = 3 pts
Javelin = 3 pts
ARMOR UPGRADES:
Shield = 3 pts
Light armor = 5 pts
Heavy armor = 10 pts
STAT UPGRADES:
+1 WS = 15 pts
+1 W = 20 pts
+1 A = 20 pts
+1 LD = 25 pts
SKILL UPGRADES:
Bsb = 25 pts
Looted booze = 5 pts
Totem bearer = 40 pts
Devastating charge = 10 pts
Thunderous charge = 10 pts
You cannot take both;devastating charge & thunderous charge
MAGIC ITEMS:
Maximum of 50 pts
If centaur hero is your general centaurs counts as core and beastmen countsa as special instead.
MINOTAUR HERO:
M6 WS5 BS4 S5 T5 W4 A4 I4 LD7
Primal instincts
Strider(Forest)
Impact hits (D3)
Frenzy
WEAPON UPGRADES:
Paired weapons = 5 pts
Halberd = 10 pts
Great weapon = 15 pts
Beast axe = 15 pts
ARMOR UPGRADES:
Shield = 5 pts
Light armor = 5 pts
Heavy armor = 10 pts
STAT UPGRADES:
+1 I = 5 pts
+1 WS = 15 pts
+1 S = 30 pts
+1 W = 30 pts
+1 A = 25 pts
+1 LD = 25 pts
SKILL UPGRADES:
Bsb = 25 pts
Totem bearer = 40 pts
MAGICAL ITEMS:
Maximum of 100 pts
If minotaur hero is your general, minotaurs counts as core and beastmen counts as special.
CORE BEASTMAN ENTRY: 4 pts
M5 Ws3 Bs3 S3 T3 W1 I3 A1 LD6
Primal instinct
Strider(Forest)
Pack tactics
WEAPON UPGRADES:
Paired weapons = 1 pts
Spear = 1 pts
Halberd = 2 pts (E)
Great weapon = 3 pts (E)
Beast axe = 3 pts (E)
SHOOTING WEAPON UPGRADES:
Throwing weapons = 1 pts
Short bow = 2 pts
ARMOR UPGRADES:
Shield = 1 pts
Light armor = 1 pts (E)
Heavy armor = 2 pts (E,E)
COMMAND UPGRADES:
Musicien = 5 pts
Champion = 10 pts
Totem bearer champion = 30 pts
Standard bearer = 10 pts
Veteran standard bearer (25pts) = One in army
Magical standard of 50 pts = (E)
Magical standard of 100 pts = (S)
STAT UPGRADE:
+1 I = 0.5 pts
+1 WS = 1 pts (E)
+1 S = 2 pts (E)
+1 T = 2 pts (E)
+1 LD = 2 pts (E)
+1 W = 4-6 pts (S)
SKILL UPGRADE:
Skirmishers = 0.5 pts
Ambush = 1 pts (E)
Scout = 1 pts (E)
Bodyguard(Beastlord) = 0.5 pts (E)
ELITE ENTRY:
-Gargoyles
-Feral hounds
-Razortusk herds
-Centaurs (Unless general is centaur)
-Minotaurs (Unless general is minotaur)
SPECIAL:
-Monsters
Viimeksi muokannut Qwertyuiop, Ti 24.01.2017 13:24. Yhteensä muokattu 1 kertaa.
-
Qwertyuiop
- Viestit: 730
- Liittynyt: Ke 21.06.2006 03:23
Re: Vapaamuotoiset armeijanrakennussäännöt
TOMB KINGS HERO: M4 WS3 BS3 S3 T3 W2 I2 A1 LD7 25 pts ?
Nehekharan undead
STAT UPGRADES:
+WS = 5 / 10 / 20
+S = 15 / 40
+T = 15 / 40
+W = 25 / 50
+I = 5
+A = 10 / 20 / 40
+LD = 10 / 20 / 40
First upgrade is free.
MOUNT UPGRADES:
Skeletal steed = 15 pts
Skeletal chariot = 55 pts
Khemrian warsphinx = 210 pts
SKILL UPGRADES:
The curse + Flammable = Free
My will be done = 45 pts
Flammable + Sworn bodyguard = Free
BSB = 25 pts
Killing blow = 20 pts
Flammable + Stone shaper = 25 pts
Wrath of the creator + Hatred = 50 pts
Wizard level 1 = 40 pts
Wizard level 2 = 75 pts
Wizard level 3 = 125 pts
Wizard level 4 = 160 pts
One category per hero.
Characters that take Wizard levels or Sworn bodyguard do not have free stat upgrade.
Characters that have at least 3 wizard levels can have one stat upgrade for free.
MAGICAL ITEMS: Up to 100 pts
SKELETON CORE ENTRY: 4 pts
M4 Ws2 Bs2 S3 T3 W1 I2 A1 LD5
Nehekharan undead
EQUIPMENT UPGRADES:
Shield = 1 pts
Light armor = 1 pts
Spears = 1 pts
Halberds = 2 pts (E)
Bow = 2 pts
MOUNT UPGRADES:
Skeletal steed = 6 pts
Skeletal chariot = 30 pts
Necroserpent = 55 pts (E E)
COMMAND UPGRADES:
Musician = 5 pts
Champion = 10 pts
Standard bearer = 10 pts (One in army can be veteran)
Magic standard up to 50 pts (E)
Magic standard up to 100 pts (S)
STAT UPGRADES:
+WS = 1 pts (E)
+BS = 2 pts (E)
+S = 2 pts (E)
+T = 2 pts (E)
+I = 0.5 pts (E)
+LD = 1 pts (E)
SKILL UPGRADES:
Scout = 1 pts (E)
Poisoned attacks = 1 pts (E)
Killing blow = 1 pts (E)
USHABTI ENTRY: 45 pts (E E)
M5 Ws4 Bs2 S4 T4 W3 I3 A3 LD8
Animated construct
EQUIPMENT UPGRADES:
Additional hand weapon = 5 pts
Great weapon = 5 pts
Great bow = 5 pts
COMMAND UPGRADES:
Musician = 5 pts
Champion = 10 pts
Standard bearer = 10 pts
Standard up to 50 pts (S)
ELITE ENTRY:
-Carrion = 24 pts
-Scarab swarm = 24 pts
-Tomb scorpion = 85 pts
-Sepulchral stalker = 55 pts
SPECIAL ENTRY:
-Khemrian warsphinx = 210 pts
-Necrolith colossus = 170 pts
-Hierotitan = 175 pts
-Necrosphinx = 225 pts
-Screaming skull catapult = 90 pts
-Casket of souls = 135 pts
Nehekharan undead
STAT UPGRADES:
+WS = 5 / 10 / 20
+S = 15 / 40
+T = 15 / 40
+W = 25 / 50
+I = 5
+A = 10 / 20 / 40
+LD = 10 / 20 / 40
First upgrade is free.
MOUNT UPGRADES:
Skeletal steed = 15 pts
Skeletal chariot = 55 pts
Khemrian warsphinx = 210 pts
SKILL UPGRADES:
The curse + Flammable = Free
My will be done = 45 pts
Flammable + Sworn bodyguard = Free
BSB = 25 pts
Killing blow = 20 pts
Flammable + Stone shaper = 25 pts
Wrath of the creator + Hatred = 50 pts
Wizard level 1 = 40 pts
Wizard level 2 = 75 pts
Wizard level 3 = 125 pts
Wizard level 4 = 160 pts
One category per hero.
Characters that take Wizard levels or Sworn bodyguard do not have free stat upgrade.
Characters that have at least 3 wizard levels can have one stat upgrade for free.
MAGICAL ITEMS: Up to 100 pts
SKELETON CORE ENTRY: 4 pts
M4 Ws2 Bs2 S3 T3 W1 I2 A1 LD5
Nehekharan undead
EQUIPMENT UPGRADES:
Shield = 1 pts
Light armor = 1 pts
Spears = 1 pts
Halberds = 2 pts (E)
Bow = 2 pts
MOUNT UPGRADES:
Skeletal steed = 6 pts
Skeletal chariot = 30 pts
Necroserpent = 55 pts (E E)
COMMAND UPGRADES:
Musician = 5 pts
Champion = 10 pts
Standard bearer = 10 pts (One in army can be veteran)
Magic standard up to 50 pts (E)
Magic standard up to 100 pts (S)
STAT UPGRADES:
+WS = 1 pts (E)
+BS = 2 pts (E)
+S = 2 pts (E)
+T = 2 pts (E)
+I = 0.5 pts (E)
+LD = 1 pts (E)
SKILL UPGRADES:
Scout = 1 pts (E)
Poisoned attacks = 1 pts (E)
Killing blow = 1 pts (E)
USHABTI ENTRY: 45 pts (E E)
M5 Ws4 Bs2 S4 T4 W3 I3 A3 LD8
Animated construct
EQUIPMENT UPGRADES:
Additional hand weapon = 5 pts
Great weapon = 5 pts
Great bow = 5 pts
COMMAND UPGRADES:
Musician = 5 pts
Champion = 10 pts
Standard bearer = 10 pts
Standard up to 50 pts (S)
ELITE ENTRY:
-Carrion = 24 pts
-Scarab swarm = 24 pts
-Tomb scorpion = 85 pts
-Sepulchral stalker = 55 pts
SPECIAL ENTRY:
-Khemrian warsphinx = 210 pts
-Necrolith colossus = 170 pts
-Hierotitan = 175 pts
-Necrosphinx = 225 pts
-Screaming skull catapult = 90 pts
-Casket of souls = 135 pts