Pelin idea muistuttaa minua aika tavalla AE:Bountystä, mutta vielä pienemmällä mallimäärällä:
Feispuukki (josta yllä oleva kuvaus on nyysitty):Character-driven firefights in a far future setting. Characters combine huge firepower with the mobility of futuristic ninja. The protagonists are Pirates, Cyborgs, Star Cops, Bounty Hunters, Merchants, Mercenaries, Miners, Militias, Dark Cultists, Psionic Knights. A point system lets you stat up any human, alien, or robot.
Small table (3x3’) 4-6 figures per player. Minimal book-keeping is conducted by placing tokens on the characters’ profiles.
The game uses an unusual activation system to represent the chaos of combat. In addition to the characters’ distinctive Traits and equipment, squads have unique Themes (what they are and what motivates them) and Tactical Disciplines (how they fight). Figures are highly mobile: jump-packs, flight packs, personal teleportation devices and even psionic jumps all play a role.
No coherence distance between figures is enforced. There is no facing: figures can move, spot targets and fire in a 360° radius.
https://www.facebook.com/ospreysroguestars/
BoW:
http://www.beastsofwar.com/rogue-stars/ ... se-osprey/