Prinssi Cirdanin tausta (fluffia HE armeijaan)
Prinssi Cirdanin tausta (fluffia HE armeijaan)
Prince Cirdan the Shipwright
Rules:
Elf Prince: Light Bringer (Great Weapon), Tear of Isha (55pts, re-roll armour save, 4+ ward save), Armour of the Sea (35 pts, 3+ armour save & +1 to Cirdan’s Strength), Pure of Heart.
The Beginning
Prince Cirdan is very old, even in the life span of elves, for he can remember a time when there were no Men and when Dwarves were only beginning to carve out their halls in the mountains. Some 6,500 years ago, in the year II) 426 Cirdan was born, the first (and only) son of a powerful noble family from Cothique.
Cirdan grew to be a fine warrior and a determined leader who his subjects found easy to follow. Although cautious, Cirdan has never been hesitant to act when necessary and is also very determined to carry through with any of his undertakings. Although somewhat proud and on occasions temperamental, these had no place in the harsh surrounding in which Cirdan was forced to live in this rough northern province of Ulthuan and in the wake of the Great War with Chaos. Furthermore, the years have beaten these undesirable (but common) Elven traits out of Cirdan.
Even at a young age Cirdan demonstrated an affinity to the sea and, when the time came and Cirdan passed the customary rites to become an adult, he took over a mediocre coastal settlement with an impressive harbour. However, this was not enough for the adventurous young elf, and gradually his voyages across the seas became longer and longer.
Departure
It was during this prosperous time of rebuilding that elves began establishing colonies across the length and breadth of the world. Like other nobles, Cirdan too was eager for new lands to control, without the traditional bother of politics and intrigue which festered the numerous nobles of Ulthuan. This idea soon became an obsession and so Cirdan set upon the great task of building a massive fleet, which eventually took over 30 years to complete.
As a blessing for a safe journey Cirdan’s aging father gifted him with his old blade, the Light Bringer. The two-handed sword is so-called because of the cold blue light that it emits. The blade had served Cirdan’s ancestors well in the wars against Chaos, having been forged from a magical mithril deposit excavated near the top of the Anulii mountains. The ancient blade has endured countless battles and the test of time unscathed. Furthermore, Light Bringer soon became more than just a mere weapon. In times of peace the blade has always been positioned in the highest tower of Cirdan’s fortresses, acting as a powerful beacon for all mariners and as a symbol of Cirdan’s power.
When his fleet was ready, Cirdan then gathered up most of his followers, all those who wished to follow their lord, and set sail towards the coast of what is now known as the land of Bretonnia. There, in a small bay, the new harbour of Barad Nimras was established. Cirdan’s great hall was established upon a cliff overlooking the bay, and the elves poured much of their souls into the massive fortification, so that they themselves seemed to be bound to the very stones of their glimmering towers and luscious gardens.
The Tear of Isha: a dire portent arrives
A bit over 5,200 years ago Cirdan’s peaceful life ended, as a blue streak appeared in the night sky. The streak grew larger and larger, until like a thunderbol it plummeted through the roof of Cirdan’s great hall, and only came to rest many metres underground. When excavated, a large fist-sized gemstone radiating a cold blue light was found. The gemstone became known as the Tear of Isha and the meaning of this dire portent soon became clear as word reached Barad Nimras that the Dark Elves had assassinated Bel Shanaar the Navigator, the second Phoenix King. It was immediately apparent to all those present that this precious jewel was sent by the gods, as the otherworldly blue light of the gem instilled a very profound melancholy on all who saw it. What more, the mages studying the Tear of Isha soon noticed how it seemed to shimmer and repel any object approaching it at great speed.
Cirdan did not hesitate to gather up his warriors, and set sail to protect his homeland from this new internal threat. It was clear to Cirdan that the gods had intended for him to return to Ulthuan and to fight the minions of Chaos yet again. The value of the Tear of Isha was now obvious, and ever since Cirdan has carried the large gemstone in a magical pouch by his side, from where it protects him from all harm.
Return to Ulthuan
When Cirdan had gathered and provisioned a large and impressive army, they embarked upon sleek and beautiful ships and set sail for Lothern. Although the long voyage would have taken 4-5 weeks for the most experienced human mariners, Cirdan’s mariners made it in two weeks, for every one of his followers was an experienced mariner, and their ships were skilfully crafted and fast.
In Lothern Cirdan’s forces were welcomed with open arms, for his forces a welcome and trustworthy relief. The new Phoenix King, Caledor the Conqueror, also realized this, for Cirdan and his subjects had been spared of the taint of the Cult of Pleasure thanks to their life in the Colonies. Thanks to their affinity with the sea, Cirdan’s forces soon took on the role of seeking out and destroying fleets mustered by the Witch King, before they could launch coordinated attacks on the lands under the Phoenix King’s control. Furthermore, Cirdan’s forces proved quite efficient in supporting Caledor’s attacks on land by using their mobility on sea to land behind the traitor armies and catching their forces from both sides. When this tactic worked, few armies could stand up against a pummelling from the Repeater Bolt Throwers and massed ranks of spearmen of Cirdan’s army on one side, and the crushing charge of Dragon Princes, Silver Helms and the Phoenix King’s elite infantry on the other.
The Armour of the Sea: a gift from the gods?
It was upon one of many “search and destroy” missions when a strange event occurred. Cirdan and several of his ships had surprised a lone Nagarythian ship trying to make its way to bring some message or other to the Witch King’s forces. After sweeping the doomed ship’s deck with volleys of bolts, Cirdan personally led the boarding action, which would deliver the killing blow. The beleaguered ship’s captain realized that defeat was inevitable, and so with a hateful snarl he lunged at Cirdan, knocking them both overboard. Cirdan could frantically tried to remove his heavy armour, but could not undo the bindings. Slowly, everything faded to darkness as Cirdan lost consciousness.
With a start, Cirdan came to and, groaning, got up and surveyed his surroundings. He was in a small cave in which an air pocket had formed. A pool of water from which he had evidently entered was in one corner. The Tear of Isha lighted the room with a pale blue light, casting strange shadows on the walls. A glitter from one corner of the cave caught Cirdan’s eyes and, upon closer examination, he found a beautifully crafted suit of armour, adorned with pearls and precious sea-gems and gold. How the suit of armour had got here was a mystery, as was its maker, for the armour was clearly not Elf-made.
Without hesitation Cirdan stripped his old suit of heavy armour and donned this new marvel. To his amazement, the suit was as light as the tunic he carried beneath it. What more, he felt stronger and more vitalized with the armour on than without it. After pondering his situation for a while, Cirdan then took a deep breath and plunged into the pool of water. The light from the Tear of Isha revealed that the cave formed a long underwater tunnel, which sloped ever upwards.
The lightness of the armour and the extra strength it gave him made swimming the length of the tunnel an easy task for Cirdan. When he reached the end of the tunnel he found, to his surprise, that the surface was merely some twenty metres above him. Looking down, he saw that the cave from which he had emerged was the peak of an underwater mountain, and that around it to all sides extended a dark abyss, stretching perhaps miles deep before reaching the sea floor.
Cirdan’s men had already set fire to the traitor’s ship, and were already mourning for their commander. Their surprise and relief was great when, unexpectedly, Cirdan emerged from beneath the waves with his new-found suit of armour.
Return to the Old World
The civil war which lasts to this day progressed as has we all know, with the forces of Malekith being beaten, with the Sundering occurring and ravaging Ulthuan and with the departure of Witch King’s forces from Ulthuan to Naggaroth. Now, like all elves, Cirdan and his forces longed for peace and to head home, so when the mainstay of fighting ended they set sail once again to the Old World. Upon arrival they were greeted with great joy as heroes.
So began a period of rebuilding and, although having suffered grievously, much of Cirdan’s great fleet was replenished during this period. However, much that once was had been lost for ever, and it was clear to all that despite its splendour, Cirdan’s realm and his beautiful ships were as nothing compared to those lost.
Renewed hostilities with the Dark Elves
In III) 119 the Dark Elves resumed hostilities with the High Elves of Ulthuan. Although Cirdan soon heard news of these renewed hostilities, he would not commit his forces to the war on land, instead, his re-built fleet would take part in the bitter naval war in the north of Ulthuan. The war was bitter, and the cold waters to the north of Ulthuan became the grave of many of Cirdan’s brave warriors. However, the Naggarothi were once again pushed back. It was at this time that Ulthuan’s naval supremacy was established, thus making Cirdan’s fleet one of the mightiest in the world.
The War of the Beard
Prince Cirdan’s forces returned once more to the Old World, although from this time onwards a portion of his fleet has always been posted to guard the northern island of Ulthuan, ever vigilant for the Witch King’s future invasions. However, the peace was not to last long, as the foolishness of the new Phoenix King, Caledor II, was to bring Cirdan and his forces to war once again.
From the very beginning, Cirdan opposed the War of the Beard, seeing it as being an unnecessary and unimportant conflict, preferring rather to hunt down the despised Naggarothi. What made the war even more repulsive for Cirdan was that it would not be fought at sea and his ships would be useless, and that his forces were already depleted from fighting against the Dark Elves. However, neither Cirdan nor his subjects would disobey the commands of their king, and so war was the only alternative.
The war was long and costly and to make matters worse, Cirdan’s forces were unaccustomed to fighting solely on land. However, although fighting in an unfamiliar environment and despite a deep longing for the sea, Cirdan and his army fought valiantly throughout this war of attrition. The epic battles of these times saw Cirdan’s bolt throwers cut massive swathes into the formations of the Dwarves as they advanced. However, the dwarves were a stout and tough enemy to break, refusing to halt their advance until they got within the much shorter range of their crossbows, which in turn cut down the lightly armoured elves with ease. On many occasions it was not even possible for either side to mount an attack, as the advancing formations were met with such a furious hail of missiles, that it would be lucky if even one elf or dwarf made it across the field.
The invasion of Ulthuan and departure from the Old World
Although the loss of their king and of the Phoenix Crown was great, Cirdan was not sorry that the war had come to an end, even if the Dwarfs claimed that they had won. However, Prince Cirdan was to be faced with a terrible choice. With the renewed threat of the Dark Elves and the weakened state of Ulthuan’s forces, the new Phoenix King, Caradryel the Peacemaker, ordered that the elves from the Old World should return to protect Ulthuan. For a long time, Cirdan, like many of the other elves inhabiting the Old World, refused to depart the domain he had carved out of the Old World and inhabited for over two millennia. Nonetheless, he was too honourable to disobey his lord, the Phoenix King, and in the end he made the painful decision to abandon the colony forever. Reluctantly, Cirdan and his people gathered what they could and took to the ships, returning to their homeland of Cothique.
Here, in a remote cove, Cirdan established his new hall, Alqualondë, also known as the “Haven of the Swans”. The massive fortification and its harbour took over two centuries to complete and are of the purest white, with precious gems and gold inlaid into its very walls and towers. The fortification is hewn from the very mountain wall, so that one side of the fortress is against a sheer 300-metre tall cliff-face of the Anulii-mountains.
Up to the present…
Since their return to Ulthuan, Cirdan and his forces have always been at the service of the Phoenix King, whether this be to patrol the seas of the world, practice trade or to provide escort and transportation for the kings emissaries and armies. Cirdan, who has travelled the length and breadth of the world, still has a great affinity towards the Old World, which he visits from time to time and to whose comings and goings he pays close attention at all times.
Cirdan’s fleets were at the forefront of Tethlis the Slayer’s invasion of the Blighted Isle, serving to transport countless elf warriors to this accursed island. Indeed, it was Cirdan’s fleet which was given the task of transporting the strong force of Silver Helms several miles to the north of the main landing, who turned the tide of the battle with their flank charge.
Likewise, Cirdan’s forces took on much of the strength of the Chaos incursion to Ulthuan in XI) 138, sinking many of the iron ships of the followers of Chaos before they could disembark and then fighting a desperate battle against the forces of Chaos and Dark Elves before the mainstay of Ulthuan’s forces, led by Tyrion, could relieve them.
In recent times Prince Cirdan’s forces played an important part in the war on Albion, bringing supplies and troops to the elves fighting on the island, while at the same time protecting the coasts from the Dark Elves incursions. Now, after so many millennia of bloodshed and warfare, Cirdan is determined not to be caught unawares, which is why his patrols in the Sea of Claws have increased, preparing for yet another possible Chaos Incursion.
Rules:
Elf Prince: Light Bringer (Great Weapon), Tear of Isha (55pts, re-roll armour save, 4+ ward save), Armour of the Sea (35 pts, 3+ armour save & +1 to Cirdan’s Strength), Pure of Heart.
The Beginning
Prince Cirdan is very old, even in the life span of elves, for he can remember a time when there were no Men and when Dwarves were only beginning to carve out their halls in the mountains. Some 6,500 years ago, in the year II) 426 Cirdan was born, the first (and only) son of a powerful noble family from Cothique.
Cirdan grew to be a fine warrior and a determined leader who his subjects found easy to follow. Although cautious, Cirdan has never been hesitant to act when necessary and is also very determined to carry through with any of his undertakings. Although somewhat proud and on occasions temperamental, these had no place in the harsh surrounding in which Cirdan was forced to live in this rough northern province of Ulthuan and in the wake of the Great War with Chaos. Furthermore, the years have beaten these undesirable (but common) Elven traits out of Cirdan.
Even at a young age Cirdan demonstrated an affinity to the sea and, when the time came and Cirdan passed the customary rites to become an adult, he took over a mediocre coastal settlement with an impressive harbour. However, this was not enough for the adventurous young elf, and gradually his voyages across the seas became longer and longer.
Departure
It was during this prosperous time of rebuilding that elves began establishing colonies across the length and breadth of the world. Like other nobles, Cirdan too was eager for new lands to control, without the traditional bother of politics and intrigue which festered the numerous nobles of Ulthuan. This idea soon became an obsession and so Cirdan set upon the great task of building a massive fleet, which eventually took over 30 years to complete.
As a blessing for a safe journey Cirdan’s aging father gifted him with his old blade, the Light Bringer. The two-handed sword is so-called because of the cold blue light that it emits. The blade had served Cirdan’s ancestors well in the wars against Chaos, having been forged from a magical mithril deposit excavated near the top of the Anulii mountains. The ancient blade has endured countless battles and the test of time unscathed. Furthermore, Light Bringer soon became more than just a mere weapon. In times of peace the blade has always been positioned in the highest tower of Cirdan’s fortresses, acting as a powerful beacon for all mariners and as a symbol of Cirdan’s power.
When his fleet was ready, Cirdan then gathered up most of his followers, all those who wished to follow their lord, and set sail towards the coast of what is now known as the land of Bretonnia. There, in a small bay, the new harbour of Barad Nimras was established. Cirdan’s great hall was established upon a cliff overlooking the bay, and the elves poured much of their souls into the massive fortification, so that they themselves seemed to be bound to the very stones of their glimmering towers and luscious gardens.
The Tear of Isha: a dire portent arrives
A bit over 5,200 years ago Cirdan’s peaceful life ended, as a blue streak appeared in the night sky. The streak grew larger and larger, until like a thunderbol it plummeted through the roof of Cirdan’s great hall, and only came to rest many metres underground. When excavated, a large fist-sized gemstone radiating a cold blue light was found. The gemstone became known as the Tear of Isha and the meaning of this dire portent soon became clear as word reached Barad Nimras that the Dark Elves had assassinated Bel Shanaar the Navigator, the second Phoenix King. It was immediately apparent to all those present that this precious jewel was sent by the gods, as the otherworldly blue light of the gem instilled a very profound melancholy on all who saw it. What more, the mages studying the Tear of Isha soon noticed how it seemed to shimmer and repel any object approaching it at great speed.
Cirdan did not hesitate to gather up his warriors, and set sail to protect his homeland from this new internal threat. It was clear to Cirdan that the gods had intended for him to return to Ulthuan and to fight the minions of Chaos yet again. The value of the Tear of Isha was now obvious, and ever since Cirdan has carried the large gemstone in a magical pouch by his side, from where it protects him from all harm.
Return to Ulthuan
When Cirdan had gathered and provisioned a large and impressive army, they embarked upon sleek and beautiful ships and set sail for Lothern. Although the long voyage would have taken 4-5 weeks for the most experienced human mariners, Cirdan’s mariners made it in two weeks, for every one of his followers was an experienced mariner, and their ships were skilfully crafted and fast.
In Lothern Cirdan’s forces were welcomed with open arms, for his forces a welcome and trustworthy relief. The new Phoenix King, Caledor the Conqueror, also realized this, for Cirdan and his subjects had been spared of the taint of the Cult of Pleasure thanks to their life in the Colonies. Thanks to their affinity with the sea, Cirdan’s forces soon took on the role of seeking out and destroying fleets mustered by the Witch King, before they could launch coordinated attacks on the lands under the Phoenix King’s control. Furthermore, Cirdan’s forces proved quite efficient in supporting Caledor’s attacks on land by using their mobility on sea to land behind the traitor armies and catching their forces from both sides. When this tactic worked, few armies could stand up against a pummelling from the Repeater Bolt Throwers and massed ranks of spearmen of Cirdan’s army on one side, and the crushing charge of Dragon Princes, Silver Helms and the Phoenix King’s elite infantry on the other.
The Armour of the Sea: a gift from the gods?
It was upon one of many “search and destroy” missions when a strange event occurred. Cirdan and several of his ships had surprised a lone Nagarythian ship trying to make its way to bring some message or other to the Witch King’s forces. After sweeping the doomed ship’s deck with volleys of bolts, Cirdan personally led the boarding action, which would deliver the killing blow. The beleaguered ship’s captain realized that defeat was inevitable, and so with a hateful snarl he lunged at Cirdan, knocking them both overboard. Cirdan could frantically tried to remove his heavy armour, but could not undo the bindings. Slowly, everything faded to darkness as Cirdan lost consciousness.
With a start, Cirdan came to and, groaning, got up and surveyed his surroundings. He was in a small cave in which an air pocket had formed. A pool of water from which he had evidently entered was in one corner. The Tear of Isha lighted the room with a pale blue light, casting strange shadows on the walls. A glitter from one corner of the cave caught Cirdan’s eyes and, upon closer examination, he found a beautifully crafted suit of armour, adorned with pearls and precious sea-gems and gold. How the suit of armour had got here was a mystery, as was its maker, for the armour was clearly not Elf-made.
Without hesitation Cirdan stripped his old suit of heavy armour and donned this new marvel. To his amazement, the suit was as light as the tunic he carried beneath it. What more, he felt stronger and more vitalized with the armour on than without it. After pondering his situation for a while, Cirdan then took a deep breath and plunged into the pool of water. The light from the Tear of Isha revealed that the cave formed a long underwater tunnel, which sloped ever upwards.
The lightness of the armour and the extra strength it gave him made swimming the length of the tunnel an easy task for Cirdan. When he reached the end of the tunnel he found, to his surprise, that the surface was merely some twenty metres above him. Looking down, he saw that the cave from which he had emerged was the peak of an underwater mountain, and that around it to all sides extended a dark abyss, stretching perhaps miles deep before reaching the sea floor.
Cirdan’s men had already set fire to the traitor’s ship, and were already mourning for their commander. Their surprise and relief was great when, unexpectedly, Cirdan emerged from beneath the waves with his new-found suit of armour.
Return to the Old World
The civil war which lasts to this day progressed as has we all know, with the forces of Malekith being beaten, with the Sundering occurring and ravaging Ulthuan and with the departure of Witch King’s forces from Ulthuan to Naggaroth. Now, like all elves, Cirdan and his forces longed for peace and to head home, so when the mainstay of fighting ended they set sail once again to the Old World. Upon arrival they were greeted with great joy as heroes.
So began a period of rebuilding and, although having suffered grievously, much of Cirdan’s great fleet was replenished during this period. However, much that once was had been lost for ever, and it was clear to all that despite its splendour, Cirdan’s realm and his beautiful ships were as nothing compared to those lost.
Renewed hostilities with the Dark Elves
In III) 119 the Dark Elves resumed hostilities with the High Elves of Ulthuan. Although Cirdan soon heard news of these renewed hostilities, he would not commit his forces to the war on land, instead, his re-built fleet would take part in the bitter naval war in the north of Ulthuan. The war was bitter, and the cold waters to the north of Ulthuan became the grave of many of Cirdan’s brave warriors. However, the Naggarothi were once again pushed back. It was at this time that Ulthuan’s naval supremacy was established, thus making Cirdan’s fleet one of the mightiest in the world.
The War of the Beard
Prince Cirdan’s forces returned once more to the Old World, although from this time onwards a portion of his fleet has always been posted to guard the northern island of Ulthuan, ever vigilant for the Witch King’s future invasions. However, the peace was not to last long, as the foolishness of the new Phoenix King, Caledor II, was to bring Cirdan and his forces to war once again.
From the very beginning, Cirdan opposed the War of the Beard, seeing it as being an unnecessary and unimportant conflict, preferring rather to hunt down the despised Naggarothi. What made the war even more repulsive for Cirdan was that it would not be fought at sea and his ships would be useless, and that his forces were already depleted from fighting against the Dark Elves. However, neither Cirdan nor his subjects would disobey the commands of their king, and so war was the only alternative.
The war was long and costly and to make matters worse, Cirdan’s forces were unaccustomed to fighting solely on land. However, although fighting in an unfamiliar environment and despite a deep longing for the sea, Cirdan and his army fought valiantly throughout this war of attrition. The epic battles of these times saw Cirdan’s bolt throwers cut massive swathes into the formations of the Dwarves as they advanced. However, the dwarves were a stout and tough enemy to break, refusing to halt their advance until they got within the much shorter range of their crossbows, which in turn cut down the lightly armoured elves with ease. On many occasions it was not even possible for either side to mount an attack, as the advancing formations were met with such a furious hail of missiles, that it would be lucky if even one elf or dwarf made it across the field.
The invasion of Ulthuan and departure from the Old World
Although the loss of their king and of the Phoenix Crown was great, Cirdan was not sorry that the war had come to an end, even if the Dwarfs claimed that they had won. However, Prince Cirdan was to be faced with a terrible choice. With the renewed threat of the Dark Elves and the weakened state of Ulthuan’s forces, the new Phoenix King, Caradryel the Peacemaker, ordered that the elves from the Old World should return to protect Ulthuan. For a long time, Cirdan, like many of the other elves inhabiting the Old World, refused to depart the domain he had carved out of the Old World and inhabited for over two millennia. Nonetheless, he was too honourable to disobey his lord, the Phoenix King, and in the end he made the painful decision to abandon the colony forever. Reluctantly, Cirdan and his people gathered what they could and took to the ships, returning to their homeland of Cothique.
Here, in a remote cove, Cirdan established his new hall, Alqualondë, also known as the “Haven of the Swans”. The massive fortification and its harbour took over two centuries to complete and are of the purest white, with precious gems and gold inlaid into its very walls and towers. The fortification is hewn from the very mountain wall, so that one side of the fortress is against a sheer 300-metre tall cliff-face of the Anulii-mountains.
Up to the present…
Since their return to Ulthuan, Cirdan and his forces have always been at the service of the Phoenix King, whether this be to patrol the seas of the world, practice trade or to provide escort and transportation for the kings emissaries and armies. Cirdan, who has travelled the length and breadth of the world, still has a great affinity towards the Old World, which he visits from time to time and to whose comings and goings he pays close attention at all times.
Cirdan’s fleets were at the forefront of Tethlis the Slayer’s invasion of the Blighted Isle, serving to transport countless elf warriors to this accursed island. Indeed, it was Cirdan’s fleet which was given the task of transporting the strong force of Silver Helms several miles to the north of the main landing, who turned the tide of the battle with their flank charge.
Likewise, Cirdan’s forces took on much of the strength of the Chaos incursion to Ulthuan in XI) 138, sinking many of the iron ships of the followers of Chaos before they could disembark and then fighting a desperate battle against the forces of Chaos and Dark Elves before the mainstay of Ulthuan’s forces, led by Tyrion, could relieve them.
In recent times Prince Cirdan’s forces played an important part in the war on Albion, bringing supplies and troops to the elves fighting on the island, while at the same time protecting the coasts from the Dark Elves incursions. Now, after so many millennia of bloodshed and warfare, Cirdan is determined not to be caught unawares, which is why his patrols in the Sea of Claws have increased, preparing for yet another possible Chaos Incursion.
-
The Scientist
- Viestit: 736
- Liittynyt: To 12.06.2003 12:57
Hyvää matzkuu
. Hieona että ihmiset jaksaa kirjottaa näitä. No, olenhan minäkin yksi heistä. Mutta kuitenkin, hienoa tekstiä, ja olihan siinä pari juttua LOTR:sta. Plussaa enkun hyvästä käytöstä. Kirjotusvirheitä ei tainnut olla ainuttakaan(?).
Viimeksi muokannut The Scientist, Ma 27.10.2003 15:06. Yhteensä muokattu 1 kertaa.
"I don't know what I want, but I know how to get it."
- Oikolukuhirvi
- Viestit: 1742
- Liittynyt: Ti 29.10.2002 19:26
- Paikkakunta: Kuopio
- Viesti:
En oo niinkään varma, käytin noita aikareferenssejä varten tota 5th editionin HE kirjaa. Siin oli imperialvuodet mukana, ja esim. Bel-Shanaar the Explorer (toka Phoenix kuningas, Aenarionin jälkeen) hallitsi keisarillisesta vuodesta -4419 aina vuoteen -2750 asti. En oo ihan varma, mut mun käsityksen mukaan nyt on menossa vuosi +2500.Oikolukuhukka kirjoitti:Kääpiöt ja haltiat on kyllä elelly VÄHÄN pidempään ku ton 6650 tm. vuotta. Muuten hyvä.
Tarkistin just... Mun 5th edition Bretonniakirjassa lukee et Louen Leoncoeur kruunattiin vuonna +2500, joten vois olettaa et nyt on meneillään 2500-luku (ku se Louenikin on viel elossa).
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Grand Admiral Prawn
- Viestit: 812
- Liittynyt: To 17.04.2003 15:00
- Paikkakunta: Vantaa
Ihan jees tarina, ainakin enkku on siistimpää kuin mitä usein näkee käytettävän.
Tosin LotR-nimistä en pidä, en siis siksi että olisivat tyhmän kuuloisia vaan että keksin aina mieluummin omat nimeni...
No jaa, jokainen taaplaa tyylillään. Ei kai plakiointi kiellettyäkään ole.
Semmoinen fluffillinen kymysys tuli mieleen että miten tuo Cirdan on elänyt noin kauan? Tarkoitan että yleensä WH maailman tontut elävät jotain 1000 vuotiaiksi, ainakin mitä Phoenix Kingien hallitusvuosia tarkastelee. Elleivät siis kaadu taistelussa. Ainoat poikkeukset tähän mennessä lienevät Malekith (täynnä kaiken maailman demonisia dark magioita ja muutenkin niin hörhö tyyppi ettei siitä ota kukaan selvää) ja Morathi & jotkut vanhimmat Witch Elffit (Hellebron?) jotka huijaavat Cauldron of Bloodin avulla. Jos oikeasti haluaa ikivanhan tontun niin kannattaa selittää asia jotenkin (ehkä joku noista magic itemeistä tekee sen tjms.). En ainakaan ensi lukemalta löytänyt tuohon mitään viittausta.
Tosin LotR-nimistä en pidä, en siis siksi että olisivat tyhmän kuuloisia vaan että keksin aina mieluummin omat nimeni...
Semmoinen fluffillinen kymysys tuli mieleen että miten tuo Cirdan on elänyt noin kauan? Tarkoitan että yleensä WH maailman tontut elävät jotain 1000 vuotiaiksi, ainakin mitä Phoenix Kingien hallitusvuosia tarkastelee. Elleivät siis kaadu taistelussa. Ainoat poikkeukset tähän mennessä lienevät Malekith (täynnä kaiken maailman demonisia dark magioita ja muutenkin niin hörhö tyyppi ettei siitä ota kukaan selvää) ja Morathi & jotkut vanhimmat Witch Elffit (Hellebron?) jotka huijaavat Cauldron of Bloodin avulla. Jos oikeasti haluaa ikivanhan tontun niin kannattaa selittää asia jotenkin (ehkä joku noista magic itemeistä tekee sen tjms.). En ainakaan ensi lukemalta löytänyt tuohon mitään viittausta.
Hunnien jäljiltä ei ruoho kasvanut, mutta Vantaan kaupunki hävittää puutkin.
Kyl ne tontut vaan elää niin kauan... Ainoa mun tietämä haltia joka on kuollu ikään (tai joka tapaukses rauhallisesti ilman tautei tai haavoi) on se mikä lie Phoenix Kingi (jotain "the Poet"). Kaikki muut on tapettu jollain tavalla.Grand Admiral Thrawn kirjoitti:Ihan jees tarina, ainakin enkku on siistimpää kuin mitä usein näkee käytettävän.![]()
Tosin LotR-nimistä en pidä, en siis siksi että olisivat tyhmän kuuloisia vaan että keksin aina mieluummin omat nimeni...No jaa, jokainen taaplaa tyylillään. Ei kai plakiointi kiellettyäkään ole.
Semmoinen fluffillinen kymysys tuli mieleen että miten tuo Cirdan on elänyt noin kauan? Tarkoitan että yleensä WH maailman tontut elävät jotain 1000 vuotiaiksi, ainakin mitä Phoenix Kingien hallitusvuosia tarkastelee. Elleivät siis kaadu taistelussa. Ainoat poikkeukset tähän mennessä lienevät Malekith (täynnä kaiken maailman demonisia dark magioita ja muutenkin niin hörhö tyyppi ettei siitä ota kukaan selvää) ja Morathi & jotkut vanhimmat Witch Elffit (Hellebron?) jotka huijaavat Cauldron of Bloodin avulla. Jos oikeasti haluaa ikivanhan tontun niin kannattaa selittää asia jotenkin (ehkä joku noista magic itemeistä tekee sen tjms.). En ainakaan ensi lukemalta löytänyt tuohon mitään viittausta.
Toiseks voi löytää esimerkin aika vanhast Helffist ku lukee sen tarinan Helffien historiast sielt uuden armybookin takaa. Siin on se kuninkaan lipunkantaja, joka kertoo omast elämästään (joka taitaa alkaa sielt Sunderingin ajoilt).
EDIT: En muuten muista miten niiden Witch Elffien kanssa oli, ku nehän ui veres et niist tulis uudestaan nuoria ja kauniita (vamppyyri tyyliin), mut taas toisaalt haltiat ei sinäänsä fyysisesti vanhene (muuta ku ehkä vähän näkö huononee, yms.).
Humie kirjoitti:Kyl ne tontut vaan elää niin kauan... Ainoa mun tietämä haltia joka on kuollu ikään (tai joka tapaukses rauhallisesti ilman tautei tai haavoi) on se mikä lie Phoenix Kingi (jotain "the Poet"). Kaikki muut on tapettu jollain tavalla.Grand Admiral Thrawn kirjoitti:Ihan jees tarina, ainakin enkku on siistimpää kuin mitä usein näkee käytettävän.![]()
Tosin LotR-nimistä en pidä, en siis siksi että olisivat tyhmän kuuloisia vaan että keksin aina mieluummin omat nimeni...No jaa, jokainen taaplaa tyylillään. Ei kai plakiointi kiellettyäkään ole.
Semmoinen fluffillinen kymysys tuli mieleen että miten tuo Cirdan on elänyt noin kauan? Tarkoitan että yleensä WH maailman tontut elävät jotain 1000 vuotiaiksi, ainakin mitä Phoenix Kingien hallitusvuosia tarkastelee. Elleivät siis kaadu taistelussa. Ainoat poikkeukset tähän mennessä lienevät Malekith (täynnä kaiken maailman demonisia dark magioita ja muutenkin niin hörhö tyyppi ettei siitä ota kukaan selvää) ja Morathi & jotkut vanhimmat Witch Elffit (Hellebron?) jotka huijaavat Cauldron of Bloodin avulla. Jos oikeasti haluaa ikivanhan tontun niin kannattaa selittää asia jotenkin (ehkä joku noista magic itemeistä tekee sen tjms.). En ainakaan ensi lukemalta löytänyt tuohon mitään viittausta.
Toiseks voi löytää esimerkin aika vanhast Helffist ku lukee sen tarinan Helffien historiast sielt uuden armybookin takaa. Siin on se kuninkaan lipunkantaja, joka kertoo omast elämästään (joka taitaa alkaa sielt Sunderingin ajoilt).
EDIT: En muuten muista miten niiden Witch Elffien kanssa oli, ku nehän ui veres et niist tulis uudestaan nuoria ja kauniita (vamppyyri tyyliin), mut taas toisaalt haltiat ei sinäänsä fyysisesti vanhene (muuta ku ehkä vähän näkö huononee, yms.).
Sen lipunkantajan nimi on Unthwe Windrider.
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Grand Admiral Prawn
- Viestit: 812
- Liittynyt: To 17.04.2003 15:00
- Paikkakunta: Vantaa
Käsitit armybookin tekstin väärin, tiedän sen kohdan (kirja edessä) ja siinä sanotaan että ko. kaveri (Caradryel the Peacemaker) oli ensimmäinen Phoenix King joka kuoli luonnollisella tavalla, versus kaikki muut siihenastiset kunkut jotka tapettiin jotenkin. Ei siinä tontuista yleensä puhuttu. Hänen jälkeensä myös kuninkaat Bel-Korhadris ja Bel-Hathor kuolivat ikään eivätkä vihollisten miekkoihin. Finubarista ei nyt sitten tiedä, aika näyttää...Kyl ne tontut vaan elää niin kauan... Ainoa mun tietämä haltia joka on kuollu ikään (tai joka tapaukses rauhallisesti ilman tautei tai haavoi) on se mikä lie Phoenix Kingi (jotain "the Poet"). Kaikki muut on tapettu jollain tavalla.
Hunnien jäljiltä ei ruoho kasvanut, mutta Vantaan kaupunki hävittää puutkin.
Jaa, no en jaksa nyt lähtee tota ettii, mut oon kyl ymmärtäny et FB:ssä (kuten useimmissa muissakin fantasy tarinoissa/peleissä) haltiat elävät tosiaan ikuisesti (siis ellei jokin luonnollinen syy niitä tapa). Toisaalta onhan se aika todennäköst et 6000v:n aikana olis tapahtunu jotakin joka olis tappanu vaikkapa Cirdanin, mut se nyt vaan on niin "piip" kova äijä
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Ihan normaali prinssi: Pure of Heart, Great Sword, Vambraces of Defence, Armour of the GodsLoran kirjoitti:6000v vanha tonttu on aika kova äijä. Siis kun se jaksaa vieläkin kerätä porukoiden päitä.![]()
Tosi hyvä idea ja fluffillisesti kiinnostava kaveri. Onkos toi joku normaali Elf Prince vai mikä? Siis statit?
Alkaa siis olee aika yleinen combo nykyisin