Warhammer armies: Far North
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Andromedus
- Viestit: 1968
- Liittynyt: Su 06.10.2002 19:57
- Paikkakunta: Savonlinna, Itäisten arojen linnake
Järkevämmällä? menninkäiset kuuluvat suomen varhaisuskontoon aika lujasti joten fluffinkin näille saisi todella helpostiRune kirjoitti:Nyt on uudistettu core lista, valituksia otetaan mielellään vastaan. Ja menninkäiset ovat vähän varalla vielä, aika varauksella suhtaudun niihin. Kun se idea on niin helppo korvat kaikella muulla vähän järkevämmälläkin. Mutta antakaa palautetta uudesta listasta.
I'm a pacifist on acid trip.
Jos vielä yhden taikaesineen pistäisi...
Atrain of Ahti........ ?? pts
The atrain of Ahti, Finns' God of waters.
Atrain of Ahti counts as a spear. When an opponent is struck by the atrain, throw a D6. On a roll of 5 or 6 the magical powers of the Atrain of Ahti make the enemys armour rust. The enemys armour save weakens by 1. For example, a model with armour save of 3+ is struck by the Atrain. the player rolls a D6 and scores a 5. The models armour save is reduced by 1, and the save is now 4+.
Atrain of Ahti........ ?? pts
The atrain of Ahti, Finns' God of waters.
Atrain of Ahti counts as a spear. When an opponent is struck by the atrain, throw a D6. On a roll of 5 or 6 the magical powers of the Atrain of Ahti make the enemys armour rust. The enemys armour save weakens by 1. For example, a model with armour save of 3+ is struck by the Atrain. the player rolls a D6 and scores a 5. The models armour save is reduced by 1, and the save is now 4+.
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Andromedus
- Viestit: 1968
- Liittynyt: Su 06.10.2002 19:57
- Paikkakunta: Savonlinna, Itäisten arojen linnake
Satchel Charge Throwers 0-1(rare)
27pts
Thrower
M4 Ws3 Bs4 S3 T3 W1 A1 Ld7
Unit size: 3-5
Wargear: Light armor, hand weapons and satchel charge.
Special rules: Skirmishers, satchel charge, stubborn, seen it all!
Satchel Charge:
This is a booze filled bomb which only the most bravest people in Finland dare to throw. It has a following profile:
Range: 8 S: 3, and because the flames, -3 to armor save and d6 wounds.Nuijasodan kapinalliset(ainankin edustaa pohjanmaata):
0-1 choice
8pts
Rebel
M4 Ws2 Bs2 S3 T3 I3 A1 LD6
Jaakko Ilkka
M4 Ws4 Bs3 S3 T3 I3 A2 Ld8
Unit Size:10-40
Wargear: Spears, bows.
-One Rebel may be upgraded to Jaakko Ilkka for 15pts, in that case, everyone can have light armor for 1pts per model.
-Rebels may have a banner and musician for 10pts each. Musician has tuohitorvi.
Special Rules: Rebel Animosity, stubborn, rebels, frenzy.
Rebel Animosity: Every turn, on a roll of 1-2(on a 1 only if Jaakko Ilkka is in the unit)the rebels suffer from animosity. Roll a dice...
1-2 Rähinää
The rebels disargue and fight. They can do nothing in that turn.
3-4 Näytetään niille verottaja paskoille!
The rebels shoot at the closest unit on the range. If there is no one in the range, they suffer from Rähinää
5. Annetaan isän kädestä!
The rebels charge the closest unit on the range.
6. Hakkaa päälle pohjanpoika!
The rebels want to show some good spirit of suomi. They can charge up to 12 inches this turn, or shoot their bows up to 30 inches.
Rebels:
These men are rebels, they are not very tolerated in Finland. They ignore finnish panic and finnish ignore their panic. If rebels are the only unit on the tabletop, the enemy wins(Jaakko Ilkka wants allies...)Savonians 8pts
M4 Ws3 Bs3 S3 T3 W1 I3 A1 Ld6
Kieroilija
M4 Ws4 Bs3 S3 T3 W1 I3 A2 Ld7
Unit Size: 10+
Wargear: Savonians have light armor.
-One Savonian may be upgraded to a Kieroilija for 12pts.
-The Savonians may have a musician for 10pts and a banner for 10pts, musician counts as having Savolaisten Tuohitorvi.
Special Rules: Stubborn, Savolainen kierous, finnish animosity
Savolainen kierous:
This term, kierous, appears more or less in every savonian. Yes, they are cheaters and smuggler most of the time. In battlefield this appears in a cruel cunning way of hiding their true weaponry. In a first fight they get into, roll a dice. The effect last for the remaining game.
1. All have hand weapons
2. All have a hand weapon and shield
3. All have spears
4. All have spears and shields
5. All have great weapons
6. All have halberds
Eli kaikki yksiköt jota oon ehottanu...
27pts
Thrower
M4 Ws3 Bs4 S3 T3 W1 A1 Ld7
Unit size: 3-5
Wargear: Light armor, hand weapons and satchel charge.
Special rules: Skirmishers, satchel charge, stubborn, seen it all!
Satchel Charge:
This is a booze filled bomb which only the most bravest people in Finland dare to throw. It has a following profile:
Range: 8 S: 3, and because the flames, -3 to armor save and d6 wounds.Nuijasodan kapinalliset(ainankin edustaa pohjanmaata):
0-1 choice
8pts
Rebel
M4 Ws2 Bs2 S3 T3 I3 A1 LD6
Jaakko Ilkka
M4 Ws4 Bs3 S3 T3 I3 A2 Ld8
Unit Size:10-40
Wargear: Spears, bows.
-One Rebel may be upgraded to Jaakko Ilkka for 15pts, in that case, everyone can have light armor for 1pts per model.
-Rebels may have a banner and musician for 10pts each. Musician has tuohitorvi.
Special Rules: Rebel Animosity, stubborn, rebels, frenzy.
Rebel Animosity: Every turn, on a roll of 1-2(on a 1 only if Jaakko Ilkka is in the unit)the rebels suffer from animosity. Roll a dice...
1-2 Rähinää
The rebels disargue and fight. They can do nothing in that turn.
3-4 Näytetään niille verottaja paskoille!
The rebels shoot at the closest unit on the range. If there is no one in the range, they suffer from Rähinää
5. Annetaan isän kädestä!
The rebels charge the closest unit on the range.
6. Hakkaa päälle pohjanpoika!
The rebels want to show some good spirit of suomi. They can charge up to 12 inches this turn, or shoot their bows up to 30 inches.
Rebels:
These men are rebels, they are not very tolerated in Finland. They ignore finnish panic and finnish ignore their panic. If rebels are the only unit on the tabletop, the enemy wins(Jaakko Ilkka wants allies...)Savonians 8pts
M4 Ws3 Bs3 S3 T3 W1 I3 A1 Ld6
Kieroilija
M4 Ws4 Bs3 S3 T3 W1 I3 A2 Ld7
Unit Size: 10+
Wargear: Savonians have light armor.
-One Savonian may be upgraded to a Kieroilija for 12pts.
-The Savonians may have a musician for 10pts and a banner for 10pts, musician counts as having Savolaisten Tuohitorvi.
Special Rules: Stubborn, Savolainen kierous, finnish animosity
Savolainen kierous:
This term, kierous, appears more or less in every savonian. Yes, they are cheaters and smuggler most of the time. In battlefield this appears in a cruel cunning way of hiding their true weaponry. In a first fight they get into, roll a dice. The effect last for the remaining game.
1. All have hand weapons
2. All have a hand weapon and shield
3. All have spears
4. All have spears and shields
5. All have great weapons
6. All have halberds
Eli kaikki yksiköt jota oon ehottanu...
On se kumma että sain potkut työstäni vaikken mitään tehnyt.
Tuohon väinämöisen kanteleeseen, että voisiko se olla jotain tähän suuntaan:
Shamans and tietäjäs only.
Once per turn, the bearer may cast a singel spell for free. It's cast as bound spell, power level is same as casting cost. You may cast the same spell twice(siis kerran normaalisti, ja toisen kanteleella)
sorry, huono enklanti.
Shamans and tietäjäs only.
Once per turn, the bearer may cast a singel spell for free. It's cast as bound spell, power level is same as casting cost. You may cast the same spell twice(siis kerran normaalisti, ja toisen kanteleella)
sorry, huono enklanti.
I'm a pacifist on acid trip.
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ChildGamez
- Viestit: 340
- Liittynyt: Su 14.12.2003 20:21
HEY!
Far North listasta puukkuu kokonaan lentävät! Eivät ne nyt tietenkään pakollisia ole mut ois mukava vaikkapa jotain korppeja laitaa kun niitä ei vissiinkään ole vielä millään armeijalla? Tai/ja sit vois laittaa varis/harakka lentäviä swarmeja (heikkoja, laumoissa...sopis)
EDIT: Kun nyt niilä on se "kullanhimo" aina tavaroissa niin vois laittaa special rulesiksi:
"Gold(magic?) Greed": If the unit has any charracter 'that has magical weapon,armour or enchanted item' in line of site it has to move towards that charracter and charge it if possible.
Far North listasta puukkuu kokonaan lentävät! Eivät ne nyt tietenkään pakollisia ole mut ois mukava vaikkapa jotain korppeja laitaa kun niitä ei vissiinkään ole vielä millään armeijalla? Tai/ja sit vois laittaa varis/harakka lentäviä swarmeja (heikkoja, laumoissa...sopis)
EDIT: Kun nyt niilä on se "kullanhimo" aina tavaroissa niin vois laittaa special rulesiksi:
"Gold(magic?) Greed": If the unit has any charracter 'that has magical weapon,armour or enchanted item' in line of site it has to move towards that charracter and charge it if possible.
Viimeksi muokannut ChildGamez, Pe 02.01.2004 14:42. Yhteensä muokattu 1 kertaa.
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Andromedus
- Viestit: 1968
- Liittynyt: Su 06.10.2002 19:57
- Paikkakunta: Savonlinna, Itäisten arojen linnake
Lappalaiset vihaa swarmeja. Eihän empirelläkään oo mitään lentävää.ChildGamez kirjoitti:Tai/ja sit vois laittaa varis/harakka lentäviä swarmeja (heikkoja, laumoissa...sopis)
Mutta miten ois jos vois laittaa lordille että se on Kokon selässä?
On se kumma että sain potkut työstäni vaikken mitään tehnyt.
Nyt on yleisön toiveesta laitettu (köhpainostuksestaköh
) loisien tilalle menninkäiset. Voisin Warrior ihan hyvin laittaakkin... Paljon olisi pisteissä? Tuo kuulostaa ihan hyvältä, tosin saa luvan olla suht. kallis.
edit\\ Ehkä ei Andromedus, ei me tarvita ehkä enää kotkia.
Niitä on elffeillä jo ihan tarpeeksi. Ja niitä lentäviä ei välttämättä tosiaankaan tarvitse. Kun voihan niitä tykkimiehiä ja ampuvia lahdata muutenkin, esim. vaikka suksimiehillä tai menninkäisillä. Vai? Ei suomalaiset tarvii mitään lentävää.
Redbull antaa siivet!
edit\\\ Nyt menen katsomaan RotKia, joten neljään tuntiin minua ei voi tavoittaa. Sori vaan. Ja ketkä muut kannattaa Kokkoa moster moutiks Torppa Masterille...?
edit\\ Ehkä ei Andromedus, ei me tarvita ehkä enää kotkia.
edit\\\ Nyt menen katsomaan RotKia, joten neljään tuntiin minua ei voi tavoittaa. Sori vaan. Ja ketkä muut kannattaa Kokkoa moster moutiks Torppa Masterille...?
Viimeksi muokannut Rune, Pe 02.01.2004 14:47. Yhteensä muokattu 2 kertaa.
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Andromedus
- Viestit: 1968
- Liittynyt: Su 06.10.2002 19:57
- Paikkakunta: Savonlinna, Itäisten arojen linnake
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ChildGamez
- Viestit: 340
- Liittynyt: Su 14.12.2003 20:21
Mielestäni harmaa karhulle vois antaa jonku rulesin joka koskisi tamerien kuolemaa ja sit viel mielestäni nuo pororatsastajat ei tarvis greatweaponea, mielummin vaikka flailit, JA TEHKÄÄ NIISTÄ LIGHT CAVALRYY ja laittakaa ne fast cavalryks(jos ei jo ole) ja mun ehotuksen mukaan ottakaas mukaan HIRVI ratsastavat joille sopis tuo tusken charge homma
No niin.
Noiden Huntterien championin nimi voisi olla Karhunkaataja.
Härmäläis-Hero voisi olla 60-70 pistettä.
Reki kehiin!
Torppa Isäntä kuulostaa pöljältä. Pistä se takaisin Torppa Masteriksi.
Sitten taas näitä taikaesineitä.
Amulet:
Crown of Ahti.........................60 pts.
The sacred Crown of Ahti is given to those,who understand to respect the lakes and rivers of pohjola. This legendary crown gives it's bearer an ability to control water and creatures that live in water. (joku voi pistää vähän järkeä tuohon fluffiosuuteen)
You may deploy an additional lake or river.
Any friendly models are allowed to move over water without any moving penalty. even over lake.
Any enemy models crossing river or lake take 2D6 S3 hits caused by water snakes and fishes.
Ase:
Axe of Härmä.....................45
Härmäläis Hero only.
First carried in battle by (==insert name here==), the founder of Härmä.
The axe of Härmä gives it's bearer ability to cut down even toughest pine of Finland.
Requies two hands to use. +3 S.
Tämä lyö intiativen mukaan.
Panssari:
Skin of Otso..........................45
The Skin of Otso was flayed from the greatest bear of Far North.
The Skin of Otso holds the essence of bears anger, when it was slain.
Skin of Otso gives it's wearer 5+ armorsave (you may have also normal armor whit this skin.) In addition, bear of Otso gives it's wearer +1 A.
Enchanted item:
Likööri...................25
One use Only.
Likööri is rarely seen in Far North. When drunk, Likööri fills it's drinker whit magnificent feeling, which lasts many hours.
When used, all wounds suffered are now healed and model has full number of wounds again.
Taas amuletti:
Bear's Tooth...................30
Some people claim, that bear's tooths causes good luck.
But if you want to get one, you have to face the great and dangerous bear.
Bear's Tooth gives it's bearer 5+ ward save.
Tammishield of Ylijumala............................40
Bearer of this shield is under Ukko Ylijumala's protection.
Counts as normal shield whit following additions:
-Bearer has 3+ ward save against missilifire (including magic missiles)
-Bearer and unit he joins has magic resistance (1)
Hirvi's Skull..........................35
Everyone knows how terrible weapon is the horns of Hirvi.
Only the most bravest finns are able to slay the creature of such size and claim their pover.
Hirvi's Skull gives it's wearer 6+ armorsave, which can be combined whit other types of armor.
In addition wearer additional atack whit S5 which does D3 wounds when charging. This extra atack aplies models on foot only.
Taikalippu:
The Finnish Flag (parempi nimi olisi kiva).............................130
This is the very flag, which is used all over the land of Far North.
When carried to battle, no one shall leave the battlefield before this flag.
Unit carrying this banner is Unbreakable. All fleeing units within 18" rally automatically.
PoroBanner..........................50
Lapplandish units only.
This banner is made from Poro's skin and holds the essence of love of Poro Mother, which she feels towards her (mikä on poron poikaset enklanniksi?) puppies.
If unit contains any Poros it has ward save of 5+. If doesn't it grantonly ward save of 6+.
Arcane item:
Korppi's Feather.....................???
The Korppi's Sulka is taken from wise and rare bird named Korppi.
When placed on the hat, the holder shall share the wisdom of Korppi.
Korppi's Feather gives it's user ability to re-roll one pover or dispel dice during game.
Ottakaa tai jättäkää. Keksin lisää, mutta keksikää tekin.
Sitten vielä random idea:
Lappalaiset voisivat myös vihata saksalaisia (empire) koska Natsithan polttivat Lapin.
Noiden Huntterien championin nimi voisi olla Karhunkaataja.
Härmäläis-Hero voisi olla 60-70 pistettä.
Reki kehiin!
Torppa Isäntä kuulostaa pöljältä. Pistä se takaisin Torppa Masteriksi.
Sitten taas näitä taikaesineitä.
Amulet:
Crown of Ahti.........................60 pts.
The sacred Crown of Ahti is given to those,who understand to respect the lakes and rivers of pohjola. This legendary crown gives it's bearer an ability to control water and creatures that live in water. (joku voi pistää vähän järkeä tuohon fluffiosuuteen)
You may deploy an additional lake or river.
Any friendly models are allowed to move over water without any moving penalty. even over lake.
Any enemy models crossing river or lake take 2D6 S3 hits caused by water snakes and fishes.
Ase:
Axe of Härmä.....................45
Härmäläis Hero only.
First carried in battle by (==insert name here==), the founder of Härmä.
The axe of Härmä gives it's bearer ability to cut down even toughest pine of Finland.
Requies two hands to use. +3 S.
Tämä lyö intiativen mukaan.
Panssari:
Skin of Otso..........................45
The Skin of Otso was flayed from the greatest bear of Far North.
The Skin of Otso holds the essence of bears anger, when it was slain.
Skin of Otso gives it's wearer 5+ armorsave (you may have also normal armor whit this skin.) In addition, bear of Otso gives it's wearer +1 A.
Enchanted item:
Likööri...................25
One use Only.
Likööri is rarely seen in Far North. When drunk, Likööri fills it's drinker whit magnificent feeling, which lasts many hours.
When used, all wounds suffered are now healed and model has full number of wounds again.
Taas amuletti:
Bear's Tooth...................30
Some people claim, that bear's tooths causes good luck.
But if you want to get one, you have to face the great and dangerous bear.
Bear's Tooth gives it's bearer 5+ ward save.
Tammishield of Ylijumala............................40
Bearer of this shield is under Ukko Ylijumala's protection.
Counts as normal shield whit following additions:
-Bearer has 3+ ward save against missilifire (including magic missiles)
-Bearer and unit he joins has magic resistance (1)
Hirvi's Skull..........................35
Everyone knows how terrible weapon is the horns of Hirvi.
Only the most bravest finns are able to slay the creature of such size and claim their pover.
Hirvi's Skull gives it's wearer 6+ armorsave, which can be combined whit other types of armor.
In addition wearer additional atack whit S5 which does D3 wounds when charging. This extra atack aplies models on foot only.
Taikalippu:
The Finnish Flag (parempi nimi olisi kiva).............................130
This is the very flag, which is used all over the land of Far North.
When carried to battle, no one shall leave the battlefield before this flag.
Unit carrying this banner is Unbreakable. All fleeing units within 18" rally automatically.
PoroBanner..........................50
Lapplandish units only.
This banner is made from Poro's skin and holds the essence of love of Poro Mother, which she feels towards her (mikä on poron poikaset enklanniksi?) puppies.
If unit contains any Poros it has ward save of 5+. If doesn't it grantonly ward save of 6+.
Arcane item:
Korppi's Feather.....................???
The Korppi's Sulka is taken from wise and rare bird named Korppi.
When placed on the hat, the holder shall share the wisdom of Korppi.
Korppi's Feather gives it's user ability to re-roll one pover or dispel dice during game.
Ottakaa tai jättäkää. Keksin lisää, mutta keksikää tekin.
Sitten vielä random idea:
Lappalaiset voisivat myös vihata saksalaisia (empire) koska Natsithan polttivat Lapin.
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ChildGamez
- Viestit: 340
- Liittynyt: Su 14.12.2003 20:21