Niin, miksi alkaa vaihdella mitään, kun Averren jo kaiken teki. Hieman on sekava, kun tuossa jaottelin hieman. Pahoitteluni siitä.
Wainriders
Cost 6 Pts/model
Equipment Wainriders wear pieces of leather armour and have swords, axes or similar (hand weapons) weapons. Additional equipment may be bought at additional prices, listed below
(Note: Wainriders must ride either in chariots or a horse!):
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Warchariot - 30 Pts.
Note: A warchariot must be ridden by two Wainriders and may not have more crew without special upgrades listed below.
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Horse - 6 Pts.
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Bow - Free.
Models mounted on horses only.
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Throwing spear - Free.
Models riding in chariots only. (Only one of the crew members may have a throwing spear!)
Warchariot Wainriders may ride in chariots. All rules for Warchariots can be found below.
SPECIAL RULES
Warchariot The crew get cavalry bonuses when riding in a chariot with the exception that the chariot cannot be Knocked to the Ground even if charged with cavalry. Only mostrous mounts can knock his chariot down.
Movement&close combat When charging, a chariot makes trampede like impact hits which are resolved at S6 and they make two of them.
The chariot moves as normal horses, though two horses are needed to move chariot at full speed. If either of them (horses) is slain, the chariots move rate is decreased down to 8". If both horses are slain, the crew must abandon his chariot.
Warchariot has a D8 and 3 batterpoints. In addition, it adds 1 point of defence to the crew members to represent shelter that chariot gives them.
Shooting the Chariot When shooting the chariot roll to hit first. When those are resolved, then roll a further D6 to every arrow that hit. On a roll of 1-2 the arrow hit the horses. Roll to wound as normal. On a roll of 3-4, it hit the chariot. Roll to wound as normal. On a roll of 5-6, the arrow has struck the crew, roll to wound as normal.
If both crew members are slain, then horses must make a courage test at start of each turn. If failed, then the chariot moves straight line forward a full distance. If it hits a target, resolve trampede hits as normal. Survivors can strike back. If the chariot moves away from the battlefield, then it counts as slain for all purposes.
If the chariot is destroyed when at least one crew member still rides it, the living crew members and all passengers take D6 S3 hits for hitting the ground and rolling over and over again. If someone survives, then he counts as footed, though any wainrider that spends a full turn without doing a thing can pick reinforcements for his chariot from those wainriders footed.
Movement in/into difficult terrain Chariots cannot enter in woods. When moving in difficult terrain, roll a D6 at each turn when chariot starts its movement in difficult terrain. On a roll of 1, the chariot cannot move at all. On a roll of 2-5, the chariot moves half of its movement rate and on a roll of 6 it can move normally. Special upgrades may have effect on this roll. If a chariot moves within 1" of any stone or similar object, roll a D6.
1-3 the chariot has struck the object and takes a S5 hit. On a roll of 4-6 it can move as normal. Special upgrades may affect this roll too. This represents chariots hard handling when moving fast.
These rules apply to all wainriders.
SPECIAL UPGRADES FOR WARCHARIOTS
These upgrades represent tweakings, that wainriders have done into their chariots. In scenarios they haven´t any upgrades if not said no. Every chariot can have only one upgrade. It would be good, if that upgrade is shown on chariot.
Superior Construction - 15Pts Much effort has used to build this chariot. It can re-roll all difficult ground tests.
Note that Herumor has this upgrade automatically, it costs no extra points, because that skill comes from Herumor himself, not the chariot.
Spiked wheels - 15 Pts Wainriders had added some cruel spikes and blades on their wheels, able to tear through flesh and armour.
Trampede hits are raised to 3 instead of 2. It´s still S6.
Extra Horse - 5 Pts Wainriders had added third horse to pull their chariot.
If one horse is slain, the chariot can still move at full distance.
Larger chariot - 20 Pts This chariot is simply larger and loaded with weapons.
It can used to pick up footed troops. It can carry 8 passengers+ its 2 rider.s In addittion, passengers counts as armed with throwing spears which they can use even within chariot.
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Chariottien pistehinta on vielä auki. Ehdotuksia otetaan vastaan.