Targinmar Hedensgutt
Near the peaceful lands of Chaos Dwarfs lies a place called Penborg , a place where once Chaos Dwarfs, Hobgoblins, Goblins and Orcs lived together in peace, just how it used to be. The peace seems to belong to that place, and so the chaos dwarfs, hobgoblins, goblins and orcs thought that nothing could ever harm their peaceful days together. Unfortunately they were wrong…
That day didn’t differ from any other days in anyways. When you looked at the sky, it seemed greyish and cloudy. But the Guards of the borders of Chaos Dwarfs lands have something different to look at. The thing what they looked at was an army, an army that consisted of thousands and thousands and thousands of men. When you stood on the border wall and looked at the army, the army looked like a black swarm, black swarm of insects, so much were they.
By the second that the guards saw that army, they sounded an alarm, and in the Kingdoms of Chaos Dwarfs it was a time to start the mobilization of the army. By the next days, the army of man of Empire, started the siege by the walls. The siege went on and ever and ever and the Chaos Dwarfs were losing their storages of food. At last the general of Chaos Dwarfs made the difficult decision. The army aimed to break the siege and stroke. Unfortunately that was a bad tactical mistake. The army of Empire destroyed the border defenders and conquered them (You may read more of that battle from the battle-report called “Kreivi Kentish Sausage and Väinämöisen Ilopillerit.) Many good Chaos Dwarf warriors, Hobgoblins etc. went to the eternity, among them the General of Chaos Dwarfs.
The Empire is now continuing their campaign in to central of the kingdoms chaos dwarfs. They might think that their end of the campaign is easy, but now is their time to be wrong, because the chaos dwarfs have a now leader, a true leader called Targinmar Hedensgutt, the great….
- Chronicles of Chaos Dwarfs
M WS BS S T W I A LD
3 6 6 4 5 2 4 3 10
Equipment: Tuned Grenade Launching Blunderbuss & Whip
Special rules:
Snotling slaves:
Snotling slaves are two snotling swarms (they must set up on the front of the Targinmar) who follow the rules gave in the orcs&goblins armybook with following exceptions: Targinmar and snotlings move as a unit and follow the mixed unit special rule. Targinmar and snotlings can't join unit. Targinmar is unbreakable and snotlings have a leadership of 8. They are as same unit and take all leadership tests with snotlings ld (boosted to 10 by Targinmar. They are still stubborn of 8). Of course Targinmar is unbreakable, but it doesn't matter, because whenever snotlings are forced to flee they will lose a wound instead, because Targinmar will hit them with his whip and the fearful snotlings will continue fighting.
Tuned Grenade Launching Blunderbuss:
Targinmar has tuned this weapon himself from the grenade lauching blunderbuss.
Move and fire. Range 16” If hit, cause D6 S5 hits. If you roll a 1 when scoring to hit, it's misfire. Roll D6 and check result from the misfire chart to see what happens. If Targinmar and snotlings are in battle, (Targinmar is behind the snotlings) Targinmar may choose to shoot with his blunderbuss (Snotlings don't block line of sight) but may not attack with his whip this turn. That attack will cause D6 S5 wounds on both snotlings and enemy unit, if hit.
Misfire Chart
1. The gun exploses against the Targinmars face. Targinmar takes D3 S5 hits and the blunderbuss is destroyed.
2. The gun exploses massively. All units within 6" will take D6 S5 hits.
3. Grenade gets stucked in the blunderbuss. Gun is destroyed for the rest of the game.
4.Targinmar may not shoot with is blunderbuss in this turn or next turn.
5-6. Targinmar Doesn't hit the target. Of course he may shoot again at the next turn.
Encouraging Leadership:
All Chaos Dwarf Units within 12” Get + 1 A and can issue challenges and will move 6” straight forward at the beginning of turn. That move can be charge. All Hobgoblin, Goblin and Orc units within 12” can re-roll all psychology tests and will move 6” straight forward at the beginning of turn. That move can be charge.
Kello on mitä on, joten typeriäkin virheitä voi olla. Toivottavasti ymmärsitte jotain noista special ruleista, kun oli vähän vaikea saada ne selitettyä. Pistehinnasta ei ole tietoakaan. Toivottavasti piditte fluffista.