Käsittääkseni pari nettikauppaa myy store only itemeitä rapakon tälläkin puolella...ale kirjoitti:EIkös online storesta tule aika isot postikulut? Tuon figun kyllä hankkisin, mutta aivan jumalattomasti en viitsi postituksesta maksaa.
WARMACHINE/HORDES, kootut keskustelut.
- Morhgoz
- Peliporukkavalvoja
- Viestit: 3306
- Liittynyt: Ma 16.09.2002 14:01
- Paikkakunta: Hiidensalmi (Iisalmi)
Re: WARMACHINE/HORDES, kootut keskustelut.
Warbands of Wastelands
Tärkeintä ei ole voitto, vaan kasa verisiä kalloja,
omia jos ei vihollisen....
I used to take an arrow to the knee, till I took an arrow to the knee....
Tärkeintä ei ole voitto, vaan kasa verisiä kalloja,
omia jos ei vihollisen....
I used to take an arrow to the knee, till I took an arrow to the knee....
-
skullmonkey
- Viestit: 70
- Liittynyt: La 10.07.2004 17:39
- Paikkakunta: Vaasa
- Viesti:
Re: WARMACHINE/HORDES, kootut keskustelut.





Visgoth Rhoven & Exemplar Bodyguards Character Unit Box
Internal Release Schedule, Protectorate of Menoth Product List Page |
Description:
Title of Model:
Descriptive Solicitation Text:
Visgoth Rhoven’s leadership and prayers both support and inspire the faithful around him as he presses the attack against the enemies of Menoth. His tireless honor guard accompany him everywhere. These veteran exemplars bear consecrated halberds and rarely take to the battlefield, but the stakes in the current crusade have simply risen too high. Visgoth Rhoven & Exemplar Bodyguards come in a blister (PIP 32056). A player may field one Visgoth Rhoven & Exemplar Bodyguards in his Protectorate army.
Reviving one Venger a turn: 3 focus.
Bringing the whole unit back after your enemy finally kills all of them: Priceless.
Bringing the whole unit back after your enemy finally kills all of them: Priceless.
Re: WARMACHINE/HORDES, kootut keskustelut.
Blackbane's Ghost Raiders - ugly as hell, no put it nicely. Plus, they're pirates. So far every Cryx model in Legends have been really, really good sculpts but this is horrible. Are they standing on moussé or firm pudding? BLEAGH.
And I want Koldun lord to be my personal Santa Claus. I'm glad I started Khador.
Edit: Found something VERY interesting...
And I want Koldun lord to be my personal Santa Claus. I'm glad I started Khador.
Edit: Found something VERY interesting...
Now what's Retribution? Fifth faction? Iosans?Minion Lesser Warlock Dahlia Hallyr & Skarath Warbeast
Her own kinsmen do not understand how the entrancing music of this Iosan sorceress tames lesser minds. She has forged a bond with a pale tatzlwurm she calls Skarath and offers their combined services in battle to those she deems useful. With a few haunting notes she directs this living weapon to swallow lesser enemies whole or to paralyze the mighty with its poisonous bite. This box contains all the parts necessary to field Dahlia Hallyr and Skarath. Dahlia Hallyr and Skarath will work for the Retribution, Circle Orboros, and Trollbloods. A player may include one Dahlia Hallyr and Skarath (PIP 75016) in his army.
In the heat of the blight/
you lose your heart and sell your soul/
I lose control in the heat of the blight
you lose your heart and sell your soul/
I lose control in the heat of the blight
Re: WARMACHINE/HORDES, kootut keskustelut.
Theres also him:Pseudok kirjoitti:Now what's Retribution? Fifth faction? Iosans?Minion Lesser Warlock Dahlia Hallyr & Skarath Warbeast
Her own kinsmen do not understand how the entrancing music of this Iosan sorceress tames lesser minds. She has forged a bond with a pale tatzlwurm she calls Skarath and offers their combined services in battle to those she deems useful. With a few haunting notes she directs this living weapon to swallow lesser enemies whole or to paralyze the mighty with its poisonous bite. This box contains all the parts necessary to field Dahlia Hallyr and Skarath. Dahlia Hallyr and Skarath will work for the Retribution, Circle Orboros, and Trollbloods. A player may include one Dahlia Hallyr and Skarath (PIP 75016) in his army.
In the backstory of Iron Kingdoms, Retribution is one of the factions within Iosans, so we'll have to wait until the Legends book to say anything solid whether Retribution is just an unusual Mercenary contract or the fabled fifth Faction in WM. At least eEiryss' title "Angel of Retribution" hints of her possible closer contacts with them.Minion Lesser Farrow Warlock Rorsh and Brine Heavy Warbeast
Rorsh cares nothing for goals or sides in the battles wracking western Immoren and offers his services for reasonable payment and no questions asked. He carries his lever-action pig iron and a fondness for explosives from one battlefield to the next. His greatest weapon is the gargantuan bipedal fighting boar Brine, whom Rorsh takes particular delight in unleashing to rend enemies limb from limb.
...oh and before anyone asks, someone posted a scan of one of the variations of Tatzlwurms from Monsternomicon in the PP forums:

Give a warjack coal and you warm him for a day. Give a warjack an axe, and you warm him for his whole life... with coal ripped from the cold dead boilers of his enemies.
-
skullmonkey
- Viestit: 70
- Liittynyt: La 10.07.2004 17:39
- Paikkakunta: Vaasa
- Viesti:
Re: WARMACHINE/HORDES, kootut keskustelut.
I think so too, that "Retribution" will be the fifth Faction = Iosans. Sweet! And what PseudoK, you started Khador :-O ?
btw, you can continue writing in Finnish ;)
btw, you can continue writing in Finnish ;)
Reviving one Venger a turn: 3 focus.
Bringing the whole unit back after your enemy finally kills all of them: Priceless.
Bringing the whole unit back after your enemy finally kills all of them: Priceless.
Re: WARMACHINE/HORDES, kootut keskustelut.
Ah, tulisipa Iosanit factioksi. Saisin mäkin jonkun faction pelattavaksi Warmachineen. Koskaan kun ei voi olla liikaa suippokorvia. Vaylin sukunimi/heimonimi on myös Hallyr, elikkä lisää suippokorvaa on tiedossa joka tapauksessa.
All those who believe in telekinesis, raise my hand.
Re: WARMACHINE/HORDES, kootut keskustelut.
Zerath kirjoitti:Ah, tulisipa Iosanit factioksi. Saisin mäkin jonkun faction pelattavaksi Warmachineen. Koskaan kun ei voi olla liikaa suippokorvia. Vaylin sukunimi/heimonimi on myös Hallyr, elikkä lisää suippokorvaa on tiedossa joka tapauksessa.
En usko että ainakaan masiina facktionia tulisi, tai sitten saadan aikas raikaalla kädellä raiskata /uudeleen kirjotaa fluffia.
Horde facktionisi, ehkä, mutta mielummin ei.
Pysyisi fluffi paremmin koossa.
Pseudok kirjoitti:Dogmaattiset raamatullisenkuuloiset kärjistetyt mielipiteet ovat aika lol.
-
skullmonkey
- Viestit: 70
- Liittynyt: La 10.07.2004 17:39
- Paikkakunta: Vaasa
- Viesti:
Re: WARMACHINE/HORDES, kootut keskustelut.
eSeverius.
http://www.privateerpressforums.com/ind ... start=150#Sevy, 92 pts, 8 Focus
---------
first of all his staff is the same attack.
his ranged weapon is range 8 POW 10 nd it may b channled through arc nodes
when sevy makes a melee or ranged attack d3 models with 5" suffer a POOW 10. (i said POW 8 before)
he has absolute authority
he has CMD 9 which is a command range of 18!
his warjack bond allows him to allocate an additional focus. Once per turn, when the warjack is hit by an attack, it may spend a focus to suffer no damage or effects from the attack
staff hasreach
his staff gets +1 to the damage roll for each fury on the model hit
Spells
---------
1) call of the creator, Cost 1, range 8. target living enemy nonwarcaster/warlock warrior model makes a command check. if it fails sevy gains control of him and immidetaly makes one normal attack, then the spell expires
2)courage of faith, cost 2, range CTRL. friendly protectorate models do not suffer the effects of filed command checks. when a friendly protectoate model/unit passes a command check caused by an enemy, that model/unit may make one normal attack each
3)creators wrath, cost 2, range self. sevy gains and additonal die on melee attack and damge rolls. sevy may damage models ony affected by magic, sevy ignores spell effects that add to targets ARM or Def. sevy may chage incorpeal models.
4)fear of god, cost 2, range 8. target model/unit must pass a command check or forfeit is movement or action during its next activation. WHILE THIS SPELL REMAINS IN PLAY, AFFECTED MODELS CANNOT GIVE OR RECIEVE ORDERS.
5)hex breaker, cost 3, range 10, AOE 3, POW 13. models damaged by hex breaker cannot cast spells and loses it animus for one round
6) holy ward, target friendly gains +2DEF and cannotbe targeted by spells or animi.
7) immolation. we all know
8) light of truth. cost 3, range self, AOE CTRL. the front arc of friendly menoth warjacks in sevys control area extends 360 degrees/ affected models ignore intervening moels, cloud effets, and forests when determing LOS. light oftruth lasts one round.
Feat
--------
either d3+3 undead models in sevys control area chosen by sevys controller suffer a POW 12 damge roll, or sevy takes control of d3+3 LIVING ENEMY NON-CHARACTER WARRIOR MODELS chosen by sevy in his control area. controlled models become friendly solos and may activate normally this turn. fires of communion lasts one turn.
i know were all disappointed with the feat but i still think he rocks hard.
Reviving one Venger a turn: 3 focus.
Bringing the whole unit back after your enemy finally kills all of them: Priceless.
Bringing the whole unit back after your enemy finally kills all of them: Priceless.
Re: WARMACHINE/HORDES, kootut keskustelut.
Goreshade
-------------
POW 15 attack
critical decapitation- my bad. they renamed it and i didnt notice
(*attack) if he passes command check, he rolls and addtional attack and damage die. models besides goreshade within 2" of hit model arestationary for a round. if he fail CMD check goreshade is stationary for a round.
elite cadre- bane thralls get a bane thrall when they destory a living enemy model.
terror
siphon
undead
spells
-------
models in goreshades battlegroup have darkshroud and stealth
target model may see through EVERYTHING and may decalre charges without LOS
POW 13 attack. if u damage a model u may move it up to 3" and choose its facing
when someone casts a spell in his control area they take a damage point and he gains a health. when someone casts an animi same thing.
POW 13 AOE 3 models hit cannot cast spells or animi
feat
------
Goreshade may bring back one or more friendly cryx destroyed warrior model. for each model brough back, remove from play one friednly model. they may activate normally
Alkuperäinen spoili panttaa kahta taikaa (kuuluvat olevan lacklustereita) joten ei pelkoa FoC on edelleen 7
-------------
POW 15 attack
critical decapitation- my bad. they renamed it and i didnt notice
(*attack) if he passes command check, he rolls and addtional attack and damage die. models besides goreshade within 2" of hit model arestationary for a round. if he fail CMD check goreshade is stationary for a round.
elite cadre- bane thralls get a bane thrall when they destory a living enemy model.
terror
siphon
undead
spells
-------
models in goreshades battlegroup have darkshroud and stealth
target model may see through EVERYTHING and may decalre charges without LOS
POW 13 attack. if u damage a model u may move it up to 3" and choose its facing
when someone casts a spell in his control area they take a damage point and he gains a health. when someone casts an animi same thing.
POW 13 AOE 3 models hit cannot cast spells or animi
feat
------
Goreshade may bring back one or more friendly cryx destroyed warrior model. for each model brough back, remove from play one friednly model. they may activate normally
Alkuperäinen spoili panttaa kahta taikaa (kuuluvat olevan lacklustereita) joten ei pelkoa FoC on edelleen 7
Viimeksi muokannut Jackal, Ma 11.08.2008 22:53. Yhteensä muokattu 1 kertaa.
Nothing to see here move along noob.
Re: WARMACHINE/HORDES, kootut keskustelut.
Kuinkas muka näin?Tuska kirjoitti:Zerath kirjoitti:Ah, tulisipa Iosanit factioksi. Saisin mäkin jonkun faction pelattavaksi Warmachineen. Koskaan kun ei voi olla liikaa suippokorvia. Vaylin sukunimi/heimonimi on myös Hallyr, elikkä lisää suippokorvaa on tiedossa joka tapauksessa.
En usko että ainakaan masiina facktionia tulisi, tai sitten saadan aikas raikaalla kädellä raiskata /uudeleen kirjotaa fluffia.
Horde facktionisi, ehkä, mutta mielummin ei.
Pysyisi fluffi paremmin koossa.
Nothing to see here move along noob.
Re: WARMACHINE/HORDES, kootut keskustelut.
skullmonkey kirjoitti: 5)hex breaker, cost 3, range 10, AOE 3, POW 13. models damaged by hex breaker cannot cast spells and loses it animus for one round
Mahtaakohan vuotajalla olla menneet kortit sekaisin vai onko molemmilla samanlainen spelli :PJackal kirjoitti:POW 13 AOE 3 models hit cannot cast spells or animi
Sama heppu spoilasi hieman myös Jeremiah Krayen statteja:
Lisää rakkautta jaakoille siis luvassa :Phe has SPD 8
he has something called iron horse or something cant remember exactly what it does
his feat makes it so jacks charge at SPD+5 without spending focus and i think gain boosted attack and damage rolls
he has spell thats a 5' AOE and everything in it looses all stealth, invis, concelement, cover, etc.
Give a warjack coal and you warm him for a day. Give a warjack an axe, and you warm him for his whole life... with coal ripped from the cold dead boilers of his enemies.
-
Hollo
- Sotavasaran WHFB-tarinamestari
- Viestit: 1154
- Liittynyt: Su 29.09.2002 23:39
- Paikkakunta: Helsinki
Re: WARMACHINE/HORDES, kootut keskustelut.
Epäkuollut haltiapoika on aivan ihana.
- The Captain
- Valvoja
- Viestit: 12979
- Liittynyt: Ke 07.08.2002 15:07
- Paikkakunta: Kouvola
Re: WARMACHINE/HORDES, kootut keskustelut.
Tästähän on keskusteltu aika paljon PP:n foorumilla, ja tosiaan haltioillahan on omat tuliaseet ja sotajakkelit olemassa. Eri juttu sitten, miten ne sopivat Retribution of Scyrahin käyttöön. Toisaalta ne ovat haltioiden luomuksia, eivät ihmisten, joten luultavasti ne sitten eivät ole kauhistus.Tuska kirjoitti:Zerath kirjoitti:Ah, tulisipa Iosanit factioksi. Saisin mäkin jonkun faction pelattavaksi Warmachineen. Koskaan kun ei voi olla liikaa suippokorvia. Vaylin sukunimi/heimonimi on myös Hallyr, elikkä lisää suippokorvaa on tiedossa joka tapauksessa.
En usko että ainakaan masiina facktionia tulisi, tai sitten saadan aikas raikaalla kädellä raiskata /uudeleen kirjotaa fluffia.
Horde facktionisi, ehkä, mutta mielummin ei.
Pysyisi fluffi paremmin koossa.
Koldun Lordin parta on ihana! Kun näin sen taidekuvan NQ:ssa, halusin semmoisen heti figuksi. Nyt näyttää siltä, että toive toteutuu.
Give us more ICE!
-Miksi Jeesuksen ja Marian päät loistavat valoa?
-Niillä on suvussa halogeenejä.
-Niillä on suvussa halogeenejä.
-
skullmonkey
- Viestit: 70
- Liittynyt: La 10.07.2004 17:39
- Paikkakunta: Vaasa
- Viesti:
Re: WARMACHINE/HORDES, kootut keskustelut.
Goreshade's two missing spells:
Stats should be mostly the same, 7 Focus, Mat 7, Cmd 8, 17 Hitpoints, costs 82 points.a 2 focus upkeepable , offensiveable spell that makes a model not be able to make free strikes, and any model able to make it completely past its base.
2 focus upkeepable, if a nonfriendly model ends its normal movement anywhere within 6 inches and line of sight, of a model that isnt engaged in a friendly cryx unit can charge the model , if u do charge, the guy that charge is removed from play and the unit under the spell ignores formation
Reviving one Venger a turn: 3 focus.
Bringing the whole unit back after your enemy finally kills all of them: Priceless.
Bringing the whole unit back after your enemy finally kills all of them: Priceless.
Re: WARMACHINE/HORDES, kootut keskustelut.
Jackal kirjoitti:Kuinkas muka näin?Tuska kirjoitti:Zerath kirjoitti:Ah, tulisipa Iosanit factioksi. Saisin mäkin jonkun faction pelattavaksi Warmachineen. Koskaan kun ei voi olla liikaa suippokorvia. Vaylin sukunimi/heimonimi on myös Hallyr, elikkä lisää suippokorvaa on tiedossa joka tapauksessa.
En usko että ainakaan masiina facktionia tulisi, tai sitten saadan aikas raikaalla kädellä raiskata /uudeleen kirjotaa fluffia.
Horde facktionisi, ehkä, mutta mielummin ei.
Pysyisi fluffi paremmin koossa.
Iosit syytävät ihmisitä sillan romahtamisesta ja etenkin focusta käyttävät olenot ovat syys sielutomiin haltiohin (näin siis Iosilaisten omasta mielestä mielestä)
jeps, fluffi myös kertoo että Iosilaisilla on täysin oma tapa kontrolloida Myrmidoneja.The Captain kirjoitti:Tästähän on keskusteltu aika paljon PP:n foorumilla, ja tosiaan haltioillahan on omat tuliaseet ja sotajakkelit olemassa. Eri juttu sitten, miten ne sopivat Retribution of Scyrahin käyttöön. Toisaalta ne ovat haltioiden luomuksia, eivät ihmisten, joten luultavasti ne sitten eivät ole kauhistus.Tuska kirjoitti:Zerath kirjoitti:Ah, tulisipa Iosanit factioksi. Saisin mäkin jonkun faction pelattavaksi Warmachineen. Koskaan kun ei voi olla liikaa suippokorvia. Vaylin sukunimi/heimonimi on myös Hallyr, elikkä lisää suippokorvaa on tiedossa joka tapauksessa.
En usko että ainakaan masiina facktionia tulisi, tai sitten saadan aikas raikaalla kädellä raiskata /uudeleen kirjotaa fluffia.
Horde facktionisi, ehkä, mutta mielummin ei.
Pysyisi fluffi paremmin koossa.
Eli ei focusta/furyä heille.
Pseudok kirjoitti:Dogmaattiset raamatullisenkuuloiset kärjistetyt mielipiteet ovat aika lol.
Re: WARMACHINE/HORDES, kootut keskustelut.
Minun ei pitänyt innostua eGoreshadesta.
Mutta minkäs sille vain voi.
Mutta minkäs sille vain voi.
In the heat of the blight/
you lose your heart and sell your soul/
I lose control in the heat of the blight
you lose your heart and sell your soul/
I lose control in the heat of the blight
- The Captain
- Valvoja
- Viestit: 12979
- Liittynyt: Ke 07.08.2002 15:07
- Paikkakunta: Kouvola
Re: WARMACHINE/HORDES, kootut keskustelut.
Käyttäväthän kääpiötkin Focusta, mutta eivät haltiat siitä kilareita vedä. "Focus" nyt vaan on lähinnä abstrakti tapa kuvata loitsijoiden kykyä hallita jaakkojaan - ovathan esim. protektoraatin 'casterit "clericcejä" eli eivät millään tapaa velhoja, mutta ei Eiryss niitä erottele, ainakaan figupelissä. Joku Vanha Noita sitten on jo ihan eri tapaus, ei senkään voimien luonnetta tiedetä, mutta "focusta" se figupelissä käyttää.Tuska kirjoitti: jeps, fluffi myös kertoo että Iosilaisilla on täysin oma tapa kontrolloida Myrmidoneja.
Eli ei focusta/furyä heille.
Mikä muukaan se "viides faktio" olisi? Orgothit? Ei, PP on sanonut, ettei tee Orgotheja. Kääpiöt? Turhaa, kun niillä on jo hyvä edustus merkkareina. Ord? Tuskin, se kun näyttäisi pysyttelevän erossa sodasta ja olisi muutenkin huono Cygnar + Merc -combo, samoin Free Llael.
Yksi vaihtoehto olisi Vinter Raelthornen porukka, kuulemma Skornet eivät arvosta sen uutta ulkopolitiikkaa. Toisaalta potentiaaliset Vinterin kannattajat ovat jo hekin edustettuina Merkkareina, joten oma faktio ei kuulosta todennäköiseltä.
Melkein toivon, että viides faktio EI olisi suippikset, mutta pahoin pelkään, että on.
-Miksi Jeesuksen ja Marian päät loistavat valoa?
-Niillä on suvussa halogeenejä.
-Niillä on suvussa halogeenejä.
-
skullmonkey
- Viestit: 70
- Liittynyt: La 10.07.2004 17:39
- Paikkakunta: Vaasa
- Viesti:
Re: WARMACHINE/HORDES, kootut keskustelut.
GenCon is almost open, and the first news are coming through:
Metamorphosis seems to come out already in the next Spring, not summer.
http://www.privateerpressforums.com/ind ... pic=155695
Khador seems to be getting a new Cavalry Solo (their third that would be).
http://www.privateerpressforums.com/ind ... pic=155700
Metamorphosis seems to come out already in the next Spring, not summer.
http://www.privateerpressforums.com/ind ... pic=155695
Khador seems to be getting a new Cavalry Solo (their third that would be).
http://www.privateerpressforums.com/ind ... pic=155700
Reviving one Venger a turn: 3 focus.
Bringing the whole unit back after your enemy finally kills all of them: Priceless.
Bringing the whole unit back after your enemy finally kills all of them: Priceless.
-
skullmonkey
- Viestit: 70
- Liittynyt: La 10.07.2004 17:39
- Paikkakunta: Vaasa
- Viesti:
Re: WARMACHINE/HORDES, kootut keskustelut.
Spreading the love for the Protectorate:
Visgoth Juviah Rhoven And Honor Guard, Protectorate Character Unit
Stats: Same as KE. MAT is one higher than normal KE for Gius and Cassian, the bodyguards.
Rhoven
Leader
Commander (CMD 9 on Rhoven)
Reach
P + S: 12
Creator's Mercy - When living enemy warrior suffers sufficient damage to be destroyed by an attack by a model in this unit, enemy model must make a CMD check using its base CMD. If check fails, model is RFP and a non-leader trooper may be added to a friendly Deliverer, Zealots, or TFG unit within 10" of attacking model. Model must be in formation and may activate that turn.
Flames of Wrath - Melee and ranged attacks made by friendly models within 3" of Rhoven cause Fire. Only affects models directly hit.
Menoth's Sight (*Action) - While in Rhoven's command range, enemy models lose Incoporeal, Invisibility, and Stealth. Lasts for one round.
Sanctuary (*Action) - Friendly models/units within Rhoven command range cannot be affected by continuous effects, animi, or target by enemy upkeep spells. Lasts for one round. When action performed, continuous effects, animi, and enemy upkeep spells on friendly Protectorate models in command range expire.
Gius and Cassian
Exemplar they are Exemplar models
Weapon Master
Reach
P + S: 11
Shared Defense - The model and friendly warrior models in B2B get +2 DEF against charge and slam attacks.
entire unit
Crusader's Blessing - Unit models get +3 ARM, cumulative, for each other model in B2B.
Fearless
Base size small, 71 pts.
Blessing Of Vengeance, Unique Light Warjack
Affinity (Severius): Severius gets +2 to damage roll on a channeled spell through BoV once per turn.
Imprint: May spend one focus point to make a combat action before normal movement. Cannot run, charge, or slam that activation.
Fired Up - Exact same thing as Defensive Strike (only once per turn, too), except no -2 MAT to enemy model.
Excessive Repel - 2" instead of 1"
VP: 3
Point Cost: 88
All same stats and P+S as regular Revenger.
Fire Of Salvation, Unique Heavy Warjack
SPD: 5
MAT: 6
Otherwise, same stats as a Crusader, including P+S.
Points: 113
VP: 4
Affinity (Kreoss): Kreoss can target with upkeep spells while within his control area, regardless of LOS. Enemy cannot upkeep spells on FoS. Kreoss can upkeep spell on FoS without spending focus.
Imprint: Holy Fervor - One focus to gain boosted melee attacks rolls. When destroys a model, immediately may make another melee attack. Expires at end of FoS activation. (Does not work on Trample attacks per Tactical Tip.)
Glyphs of Reprisal - Magic attacks against FoS (directly hit) cause d3 to attacking model. Works on attacks considered magical, too.
Relentless - Must lose 4 or more systems to become disabled. (same damage grid as Crusader).
Righteous Vengeance - Once per turn, when an enemy attack destroys friendly Protectorate warrior models within 5", FoS may move SPD and make a normal attack.
Fire (automatically causes Fire, no crit)
Dispel - see Kreoss's weapon
Hierophant
Warcaster Attachment
DEF 13
ARM 12
Extension of Will - While within 3" of caster, the Hierophant's warcaster may target friendly Protectorate models regardless of LOS.
Reach
Fearless
Field Transfer - While in B2B with caster, gains +1 ARM for each focus point on the caster.
Spiritual Conduit - While within 3" of caster, spells cast directly from the warcaster gain +2 RNG. Does not affect channeled spells and spells with range of Self, CNTRL, or SP.
Harmonius Exaltation (*Action) - Can perform while within 3" of warcaster. Once during activation, the warcaster spends one less focus point for a spell.
Holy Restoration (*Action) - Remove d3 damage points from the warcaster.
Small base, 16 pts.
Exemplar Bastions
Protectorate Examplar Unit (not character)
SPD: 4
DEF: 11
ARM: 17
The rest of the stats are like Exemplars.
Damage: Warder: 8, Knights: 5
Can have up to five models in unit, including leader.
FA: 1
P+S: 11
Fearless
Weapon Master
Reach
Hold Strong - While in B2B with another unit model cannot be KD'ed.
Sanguine Bond - When a model suffers damage that damage can be distribute to one or more other models in the unit. Cannot assign more damage than a model has wounds remaining.
Vital Force - Adds current model's wounds to the damage roll.
Medium bases, 66 pts.
Allegiant of the Order of the Fist
SPD: 6
MAT: 7
DEF and ARM: see Master Holt
Punching Gauntlet: P+S: Hits like a girl... I mean Daughter of the Flame (same # of attacks too)
FA: 2
Damage: 5
Circular Vision
Fearless
Weapon Master
Flying Kick: +2 melee range on charge attacks
Perfect Balance
Pugilist
Tough
Shifting Winds Stance: Allegiant may forfeit his action to enter. Allegiant gains +2 DEF and when missed by an enemy attack, he may move up to his current SPD. Lasts for one round.
Fists of Fury - Oh, god, this is complicated, here goes...
1) Gets +1 STR and MAT for each enemy after first he is in melee with
2) If in melee with 2 or 3, may push 1" for each successful melee attack
3) If in melee with 4 or more, may slam models hit d6".
Reviving one Venger a turn: 3 focus.
Bringing the whole unit back after your enemy finally kills all of them: Priceless.
Bringing the whole unit back after your enemy finally kills all of them: Priceless.
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Hollo
- Sotavasaran WHFB-tarinamestari
- Viestit: 1154
- Liittynyt: Su 29.09.2002 23:39
- Paikkakunta: Helsinki
Re: WARMACHINE/HORDES, kootut keskustelut.
Miksi sen haltian pitää olla niin hullu eeppisenäkin?
Can only be field in games of 750+.
Point cost: 38
Same stats and weapons as nEiryss. Same wounds.
AD
Arcane Hunter - "Disruptor Bolt" on all her weapons.
Camoflauge
Fearless
Pathfinder
Weapon Master
Retribution Partisan - When included in a Retribution army, Eiryss is a Retribution model.
Sniper - Choose branch, column. May auto point.
Stealth
Technological Inteference - While within 5" of Eiryss, non-myrmidon ohmy.gif warjacks cannot channel spells or be allocated focus.
Whiplash - Magic attacks missing Eiryss, attacker is automatically hit instead. AOE magic attacks that miss are centered on the attacking model.
Unravel (on Crossbow) - Enemy upkeep spells on model/unit hit expire and controlling spellcaster suffers d3 damage.
Can only be field in games of 750+.
Point cost: 38
Same stats and weapons as nEiryss. Same wounds.
AD
Arcane Hunter - "Disruptor Bolt" on all her weapons.
Camoflauge
Fearless
Pathfinder
Weapon Master
Retribution Partisan - When included in a Retribution army, Eiryss is a Retribution model.
Sniper - Choose branch, column. May auto point.
Stealth
Technological Inteference - While within 5" of Eiryss, non-myrmidon ohmy.gif warjacks cannot channel spells or be allocated focus.
Whiplash - Magic attacks missing Eiryss, attacker is automatically hit instead. AOE magic attacks that miss are centered on the attacking model.
Unravel (on Crossbow) - Enemy upkeep spells on model/unit hit expire and controlling spellcaster suffers d3 damage.