Kaikki luulevat Cromia kuolleeksi kadottuaan joukkoineen Sylvanian rajan tuolle puolen, mutta eräänä päivänä rajan ylittää yksinäinen hahmo - Vardek Crom. Jollain ihmeen kaupalla Crom on selvinnyt gengissä, tai ainakin jossain mielessä. Hän on muuttunut..
Vardek Crom, the First Chaos Vampire
At the peak of the Storm of Chaos Vardek Crom led his grand warhost across the border to Sylvania to attack from an unsuspected angle and crush the realm of man once and for all. Crom and his warhost mysteriously disappeared when it crossed the border, possibly the victim of an undead uproar in the area. Lord Archaon led the bulk of the chaos horde into the Empire, but the tide of Chaos was halted by the combined forces of dwarf, elf and man. Archaon was defeated , and the chaos horde quickly disbanded.
Years have passed since Crom and his host disappeared into Sylvania. But one day, a single soul crossed the border of the land of the damned – the day of Crom’s return. Crom’s armor was battered, his fur cloak ripped and his skin was paler than a northman’s. And on his finger – the Von Carstein ring.
Crom is a Lord choice for a Warriors of Chaos army. He must be used exactly as represented here and may not be given additional equipment.
Koodi: Valitse kaikki
M WS BS S T W I A Ld
4 9 3 5 5 3 8 5 9Weapons: Sword and axe.
Armour: Crom wears Chaos armour and carries a shield.
Magic items: The Carstein Ring
The Carstein Ring: The heirloom ring of the Von Carstein bloodline is known to make the vampire who wears it almost unkillable. Though Crom is not a true vampire, he still gains some benefit from the ring. The first time Crom is slain in the battle, roll a D6. On a 4+, Crom is returned to life with 1 wound in the front rank of a friendly unit anywhere on the battlefield. If there is no unit for Crom to join, the ring does not work and he is removed as a casualty as normal.
Special rules: Will of Chaos, Eye of the Gods
First of the Chaos Vampires: Crom is the first of the Chaos vampires, and the sight of such a thing will strike fear into the heart of every being in the Old World. Thus, he causes Fear. Crom counts as a vampire for the purposes of the Invocation of Nehek spell (he only gains 1 wound from a cast of the spell) and undead marching (friendly undead units within 6” may march move, 12” if Crom is the army’s general).
Even though Crom is not a wizard, he still possesses some magical qualities from his new vampiric powers. When Crom is fielded, the army adds 1 dispel dice to its dispel pool. In addition, he may cast Invocation of Nehek as a bound spell at power level 5.
Note that Crom does not suffer excess wounds when beaten in close combat like other vampires and undead. Instead he takes a break test as normal and will flee as normal 'living' models do.
Vampirism: Crom is a Chaos warlord whose martial abilities have been greatly increased by his newly gained vampirism. Crom has +1 Strength (for a total Strength of 6), +2 armor save (for a total of 2+ when using sword and axe, 1+ when using a shield, 0+ if fighting with hand weapon and shield in close combat) and can Regenerate.
Master of Chaos Undivided: Despite him being a vampire, Crom’s allegiance still belongs to the Dark Gods. Crom holds a legendary status among the Kurgan, his former tribe, who will boldly follow him into battle. Crom must always be the general of your army, unless Archaon is also present. In addition, any Chaos unit with the Will of Chaos special rule that does not have a Mark of Chaos purchased gains +1 to their Leadership characteristic (except Crom himself).
The Way of the Warrior: The Conqueror is supremely skilled in many styles of fighting, be it with sword and axe, or sword and shield.
With his sword and axe Crom is a whirlwind of destruction, his attacks striking with such power that his opponents are torn apart by the storm of blows. If Crom fights with sword and axe he gains +1 Attack for an additional hand weapon as normal. In addition, if he fights with sword and axe in a challenge, Crom may make an additional attack for each wounding hit he makes (before saving throws).
Crom uses his shield expertly, forcing his opponent back and blocking any attempt to launch an attack. If Crom fights with sword and shield he gets the normal +1 to his Armour Save for using a hand weapon and shield. In addition if he fights with sword and shield in a challenge, any special rules applying to Crom's opponent's weapon are completely nullified; in other words his opponents always count as using a single-handed weapon regardless of their actual equipment. This applies to both magical and mundane equipment.
Säännöt on siis pelkästään fluffimatsia varten, ja niitä tulen vielä muokkaamaan. Niiden tulisi kuvata Cromia epäkuolleessa muodossaan, eli vampyyrin ja kaaosruhtinaan yhdistynyttä voimaa. Luin jostain spekuloitua fluffia, ja innostuin siinä sitten. Lisäilin siihen omaa niihin kohtiin, joita en muistanut tai pidin epäpätevinä. Eli Crom palaisi Sylvaniasta elossa, mutta vampyyrinä. Crom olisi jotenkin onnistunut päihittämään uudelleen rampageilemaan lähdössä olevan kreivi Mannfredin ja voittanut hänet, samalla vieden Carsteinin sormuksen. Crom palaa omille mailleen ja kutsuu jälleen hemonsa sotaan, ja lähtee etsimään päihitettyä mestariaan Archaonia että voisi jälleen palvella Kaaoksen valittua.
Mitä sanotte? Ehdotuksia sääntöihin? Liian juustoa? Mikä olisi sopiva pistemääräksi? :)
Pahoittelen jos meni väärälle palstalle, saa toki siirtää jos on tarpeen :)